The Soul of the Sea by Arre
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Description
Created by me in MojoWorld 2.0 and LightWave 3D 7.5 for an artshow in 2004. This is about 20% scale of the original render.
The soul-object was modeled in LW 7.5 (there's a lot of triangles in there), exported to LW5-format, imported in MW 2.0 and textured there. The scene is lit by a very powerful sun, so no additional lights were needed. I had to do a lot of tweaking to get this result...
Levels and unsharp mask were done in post - so the image pretty much looked like this in MW.
Consider this one as Raytrace Adventure #2. :) I tried to fake subsurface scattering (SSS) with the MW-raytracer.
Thanks for viewing/commenting.
~Arvid
Comments (6)
gallimel
teh naturality of the water and the way the light is over it is very elegant and well done :)
AnneCHPostma
The color of the object fits well with the sky and the reflections in the water are great ! I like it a lot !
Vik9740
Colors are awesome... very original!
bclaytonphoto
Wow Arvid..this is a winner!!!
Slav
Very beautiful and powerful!
JAYBEEH
Brilliant use of color...Excellent reflections!!..A beautiful render!!..by the way,I spent half my life as a merchant seaman.. love the title.