Mon, Nov 25, 5:37 AM CST

Cape - WIP

Rhino 3D Fashion posted on Nov 07, 2003
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Description


was working on this to keep myself from thinking. i did it the hard way though...hence the ugliness of it. i did the curves horizontally instead of vertically so...looks like ick but i'm still working on it. but hey, tell me how it looks so far please.
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lygher_xero

Comments (7)


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SophiaDeer

3:46AM | Fri, 07 November 2003

Looks great Nick! I really admire how you can make objects and clothing. I especially like the designs on the shoulders. Am looking forward to seeing the finished product!

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Artzy

9:00AM | Fri, 07 November 2003

Looks GREAT!

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FitArtistSF

12:59PM | Fri, 07 November 2003

Just remember, Gravity!!! The cape would conform to the shape of the figure's shoulders and anywhere it might fall or touch the body. So, the cape should not be floating above the shoulders as it does. This is one problem that 3D artists have, they don't model clothing or cloth well as it lays down on a subject body or surface, it must conform to that surface because of gravity....a good first attempt.

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lygher_xero

1:03PM | Fri, 07 November 2003

yeah, conforming around the shoulders is a biotch but like i said, i was doing it the hard way but thank you for reminding me fitartistSF

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lygher_xero

1:03PM | Fri, 07 November 2003

yeah, conforming around the shoulders is a biotch but like i said, i was doing it the hard way but thank you for reminding me fitartistSF

)

TKraccoon

2:36AM | Fri, 21 November 2003

It's models like this that make me realize just how much I suck at organics lol. I love the muscle definition of this guy and the overall flow of his form. The only thing I notice and it could just be the perspective, but it seems his feet are rather small for his body.

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lygher_xero

3:05AM | Fri, 21 November 2003

oh no no no, the guy was imported from poser!!


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