I've worked with many digital media applications over the years, and here you can find both my experiments and my finished pieces of work created with those applications.
Here you can also find photos I have taken, as well as poems I have written.
Everything you see in my gallery, unless otherwise stated, was created by me and remains my intellectual property. If something was created by someone else, I will say so.
Hope you enjoy having a look through my gallery and maybe even read my bio.BIOThings have changed since early 2002 when I first wrote my bio here. Since then, I feel that I have matured as an artist.
My interaction with computer graphics began years ago, when I was playing with Life Forms, a primitive version of Poser, on my 10-year-old Mac. Years later, I aquired Bryce and from there on I got a taste of other programs such as Vue d'Esprit, ZBrush, Amorphium, Terragen and many others. I had some images in which I used up to 6 or 7 different programs to get the final product. I soon realized how wrong that was.
I came to see that knowing a tiny bit of everything came nowhere near to knowing a lot about some things. So I focused onto one program and tried to channel my creativity out through it.
I chose Lightwave, basically because it was the only serious graphics application my computer could run. Having gotten used to much simpler programs such as Bryce, the difficulty of learning Lightwave could not have been steeper.
I've found a home away from home now in Lightwave and even though I still depend on other programs for certain elements in my work, one day I will need those no more.
I say a home away from home, because for me, my ultimate destination is something of the calibur of Maya. It does not really matter to me whether it is or isn't the best graphics application out there. When I have earned enough to be able to afford Maya, to me, it will mean I have earned the right to elevate myself to the level where the software will not guide me, but rather I will guide and channel my thoughts through it, give them form, give them colour, give them life. By then I will have reached the stage where I can truly create art.
Now, if you haven't fallen asleep through that, feel free to browse through my gallery or free stuff, maybe you'll find something interesting or exciting, or maybe you'll even find some art!
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Comments (5)
Esme
Cool desert storm type picture :)))))
I really like the plant, but maybe you could make it so it is blooming? That is if you're looking to improve it, or a puff of something coming out of it hehe that way it would blend in with the desert storm :)
Great work though, you're doing a wonderful job :) I can't wait to get my special version hehe :)
Oh oh oh! I know! put a baby camel at the plant :)
Calseeor
Nice improvements. The shadow from the plant is really good. I like how a few blads of grass in it have sunlight hitting their tips, it adds a nice touch of realism. The sand storm is cool as well. What happened to the camels fur? Is it just hidden by the dust, or is it not there? Keep at it Bro, this stuff is getting better and better.
CdGGambit
The terrain is looking better, but those pyramids need alot of work. I'd suggest loading up a paint program and creating an image map for them, or do the detail work with brushes(polygons). The lightwave preset textures just don't cut it for anything but previews.
Moebius87
Something about SasLite and HV's that just doesn't seem to work out when rendering. I've had this problem before and had to decide which one was more important... couldn't solve it, in the end I dumped the SasLite over the HV's. This is tremendously improved, but I agree with CdGGambit's comment on the textures, you'd do a lot better with creating your own custom texture for the pyramids. Looking forward to your final image. :o)
oblivionblack
it is a nice start..I'd use an image map for the briks on the piramids,seek the net for some good texture of big stones and use a cubic projection..the sand color looks quite good, try to add another procedural layer, make the procedural very little in size like the bump made by single sand granules.. in the flower you can add leafs and petals, make it rounder..experiment with modeler, dont give up.. you can learn a lot in a scene like this!!