Tue, Oct 1, 10:32 AM CDT

If one don't kill ya......... (WIP2)

TrueSpace Modeling posted on Jan 20, 2004
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Description


Still needs work on the glass, but it's getting there. Please comment, all feedback is appreciated

Comments (4)


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Lary

10:22AM | Tue, 20 January 2004

nice render, you need to change the contrast at the glass, too white

bluti_fishbinder

11:54AM | Tue, 20 January 2004

nice cigarette smoke. Is that a truespace object or post?

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Sue88

7:43AM | Wed, 21 January 2004

Looks good, Rob. :) I have a few suggestions if you don't mind: 1. For the glass, don't use transparency; use the glass reflectance shader instead and play with the refraction and other values. 2. I would probably make the drink a little darker and the smoke lighter in color. 3. I like the reflection on the wooden board but I wonder if it should be a little more blurred/less intense? Not sure about that... I like the shape of the bottle and the label, and also the ashtray, and the cigarette and smoke look good, too. :)

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madmouse

12:38PM | Wed, 21 January 2004

Starting to look pretty good. I agree with sue88 you need the glass shader instead of transparency and if it was layered with a nice enviromental map for reflection it would really sell the look of the glass. The reflections in the table could do with being turned down a bit to. Good work, I'm looking forward to the next render. :O)


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