If one don't kill ya......... (WIP2) by robt
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Description
Still needs work on the glass, but it's getting there.
Please comment, all feedback is appreciated
Comments (4)
Lary
nice render, you need to change the contrast at the glass, too white
bluti_fishbinder
nice cigarette smoke. Is that a truespace object or post?
Sue88
Looks good, Rob. :) I have a few suggestions if you don't mind: 1. For the glass, don't use transparency; use the glass reflectance shader instead and play with the refraction and other values. 2. I would probably make the drink a little darker and the smoke lighter in color. 3. I like the reflection on the wooden board but I wonder if it should be a little more blurred/less intense? Not sure about that... I like the shape of the bottle and the label, and also the ashtray, and the cigarette and smoke look good, too. :)
madmouse
Starting to look pretty good. I agree with sue88 you need the glass shader instead of transparency and if it was layered with a nice enviromental map for reflection it would really sell the look of the glass. The reflections in the table could do with being turned down a bit to. Good work, I'm looking forward to the next render. :O)