Hi there, hmm lets see.... my names Tristan im 21, ...err ok thats it.BIOive been using 3d (mainly maya) since around february 2003, after a doing a degree in genetics at aberystwyth university (wales) i was so fed up with science i wanted to try something completly different, im entirely self taught and still learning, :)
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Comments (6)
artworksco
Quite the structure. Must let us know where the final clip can be seen ?:>) I don't think losing the coats would hurt the scene any. The stylized texture is interesting. Wouldn't mind seeing your fully textured version, maybe if you tried the regular textured version as a B/W or sepia. Could be cool. Have fun with it! ?:>D
98Bones
Very complex scene. Very much would like to see the animation. Looks well done in this pic.
nemirc
are you sure that "paralax fx" is what you are after? I really see no reason for it. Also... maybe you can increase the contrast on the characters because they kinda blend with the background...
ebsmooth
wow! all that in one day, that's awesome!! outstanding scene, great work!!!!!
belljar
Nice textures. My only suggestion would be to limit the blur to the airborn figures' arms and legs (the parts that warrant motion blur). Unless the whole body is moving fast enough for it to be motion blurred it distracts from the still image. In animated form, this might not make any difference. I do like the style of your B&W work. Black and white is underappreciated especially in CG. Keep up the good work.
dark_storm
WoW! Wonderful texture, modeling, lighting my friend. Im agree with belljar.My only suggestion would be to limit the blur to the airborn figures' arms and legs (the parts that warrant motion blur But this is an excelent work FlakMonkey. Stunning image. !!!!!!:O)!!!!!!