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mirror chamber of the flame god

3D Studio Max (none) posted on Jun 19, 2001
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Description


This is a still from an animation I made...well I made the scene first and then animated it after. The floor texture was from a texture library from Nick Marks. The stone texture was the only other outside texture adn that was just a sidewalk. Comments please good? bad? indifferent? Lets here em!

Comments (4)


trogboy

10:31PM | Tue, 19 June 2001

pretty good. I like how the floor looks embosed. is it actually just a texture or did you elevate it in max>?

syllogz

2:29AM | Thu, 21 June 2001

OK, I've seen the animation at your HP. Ain't that bad. What about animating the fire and fog effects, as well??

m25yucka

5:16PM | Thu, 21 June 2001

Thanks for the comments! I thought I did animate at least the fog, but after I watched it I found that I had saved it before animating it and forgot to save it again afterwards...I went to dinner and opened Max again and rendered. Whoops!

m25yucka

6:56PM | Thu, 21 June 2001

Hi trogboy, thanks for the comment! No its just a texture from somebody named Nick Marks. I got it off of a CD from my Game Programming for Dummies book. I tried using the same pic as a bump map, but it didn't work...The shading is the original from the texture


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