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R & D Series on Realism

Poser People posted on Mar 10, 2004
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Description


This is image is the first of many designed to explore lighting/materials and texturing to acheive a more realistic render. There is no post work on the model except for the highlight on the pupil. The hair definately needs work :-)

Comments (2)


loswl_

10:57AM | Wed, 10 March 2004

Very cool render, I don't know poser ver well, but the only thing I can advise you on is lighting the charcter so that some areas are darker than the other, I think the texture is good quality but looks a dry, don't know how to fix that but good luck with your exploration.

dezighner

11:01AM | Wed, 10 March 2004

Thank you Loswl.....I am reading up on lighting. Ultimately though I will use a GI solution to accurately calculate my lighting. The dryness can be controlled via specularity/glossiness settings. Good call....she is a bit 'dry'..... I think part of the problem too is that I should not have comped her into a BG. She should have been left on white. The obvious lighting difference between the bg and the subject is jarring.


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