Fri, Nov 15, 3:51 AM CST

Another Pure render

Poser People posted on Mar 16, 2004
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Description


Yawn.....another in my quest to realism. No post work.

Comments (8)


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fastburn

6:20AM | Tue, 16 March 2004

Very nice! Looks pretty real to me!..Fantastic work!!

thakazhi2002

6:24AM | Tue, 16 March 2004

IF THERE IS NO POSTWORK THEN ITS REALLY GOOD

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mplogue

7:08AM | Tue, 16 March 2004

Well done! The only thing that jumps out is the eyebrows - not sure exactly why. Also - and I've had this exact same problem - the trans map for the hair gives off a bright edge where the hair object blends with the head. Another day closer to perfection!!!!

dezighner

7:23AM | Tue, 16 March 2004

mpl - Yes,...no bump or spec on the eyebrows :-(....and yeah,...Kosaburo's tmaps have some issues. I am going to try and merge them with the color maps in Pshop and generate a 32bit file with opacity built in,....and do away with a seperate tmap all-together. I think that will cure the problems,...because obviously,..they do not line up properly!

richardson

7:50AM | Tue, 16 March 2004

I notice that with Sirya (in some renders) her brows are just a little too plucked and perfect and lack the critical "flaw" that makes them blend. Easy in post or pre-post on texture. Would love to see the Koz hair results. Eyeball reduction will help and glass primitives for closeups (for more reflections).

dezighner

8:05AM | Tue, 16 March 2004

rchrdsn - Good call. That would be a pre-pro for me. I am all about no postwork at this point :-)....and good idea on the eyes,....I am working with specularity and 'planar' objects in the distance with an exclusion list so just her eyeballs will catch them. They are not right yet though.....

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niccolls

8:20AM | Tue, 16 March 2004

Hair to skin connection is fantastic. How did you do it?

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BonBonish

10:18AM | Tue, 16 March 2004

Great portrait! Beautiful artwork! -- B.B.


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