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RW Mapping Test

Carrara/RDS Science Fiction posted on Mar 21, 2004
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Description


This started out as a real world UV map test for just the field generator in the foreground but grew out a bit. I tried to use as many real world textures as I could for all the mapping. Transparency maps are used to cut the vent holes for the generator doors and the P.U.G. (Thanks Ed :)) Bump maps were used for the rivets, concrete and rust chips. I left the work crew out of this set. As soon a Transposer shows up I want to see if I can get everything to move and work together in one Carrara set for a change :).

Comments (11)


)

Digimon

11:28PM | Sun, 21 March 2004

AWESOME!!!! Fantastic textures!!!

MasterAtWork

11:40PM | Sun, 21 March 2004

Roger That!

)

Bungalo

8:11AM | Mon, 22 March 2004

Holly Buckie! This is great! The front one is simply excellent!

)

3D_Explorer

9:29AM | Mon, 22 March 2004

Schweet!

memaci

12:28PM | Mon, 22 March 2004

Fantastic modeling and texturing. Simply stunning work. One nit pick though. The wheels on the generator carts look to be sunken into the ground too far.

CroweDV

12:50PM | Mon, 22 March 2004

Great work, the attention to detail is superb :)

glought

9:09PM | Mon, 22 March 2004

Thanks everyone for the quick comments! memaci good eyes!! I did push the models down below the plan line to try and get the look of flat tires :(. Maybe a bit to far) Gona try somthing.

0m3g4

5:44PM | Tue, 23 March 2004

some test! looks great!

beetle-car

1:38PM | Thu, 25 March 2004

Outstanding render! The textures look wonderful.

)

Curious

8:19PM | Sat, 27 March 2004

great work =D

sailor_ed

7:15AM | Thu, 01 April 2004

Great modeling and texturing....as usual!


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