Sat, Nov 16, 6:21 PM CST

decay -updated march 27

Maya (none) posted on Mar 26, 2004
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Description


ok im done with this (cept maybe improving the shop dummy thing a bit), tried to address crits from last post about repeating floor so i messed it up a bit and added a rug, warmed up the glow from outside also. cant do anything about the image artifacts caused by the torch fog without increating the AA settings which makes everything else too blurred so just have to live with it. cheers for looking comments welcome- -also sorry to deadless for squashing his post inbetween my two- -bottom pic was just me playing with ps, she is supposed to look ghostly but not sure it really worked, thought it looked cool anyway-

Comments (6)


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punmaster

10:30AM | Fri, 26 March 2004

There is something strange about the proportions of the scene - perhaps it is because the ceiling seems too low, and the sink seems too big.

oblivionblack

4:10PM | Fri, 26 March 2004

wonderful!!I think proportion is right, the low ceiling is to give the idea of a mansard room, excellent lighting!

Deadless

7:50PM | Fri, 26 March 2004

This is really good mate. the only thing I can see is that I think you should put some mold and rust stains on the sink. Looks great though. Dont worry about sqaushing my post, no worries on my part.

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dark_storm

5:21PM | Mon, 29 March 2004

yeah...this is wonderful. im agree with deadless..you should put some rust on the sink. it will be more appropriate for the old shop. but everything else is excelent. nice work flak.!!! =)

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stealthman

10:29AM | Wed, 31 March 2004

what a cool concept - very excellent lighting and texuring!

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kauldron

8:20PM | Fri, 01 October 2004

KOO_Y_L.


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