Wed, Oct 2, 5:03 AM CDT

WizardCharacter in MayaPLE

Maya Modeling posted on Apr 04, 2004
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Description


Hello all...The wizard character I built in Truespace6.6 and Imported into MayaPLE so I could attach an Unreal Tournament 2K4 Skeleton...I only got the model into MayaPLE this morning so I am Learning as I go...So go easy alright,I know it is just the little Brother of the BigBoy but I am still learning the program and that is all that counts in my Book,Believe me if I could afford the real Maya5.1 I would have bought it,BUT funds are real tight...Thanks for any feedback or critique's. How much is the Academic version anyone know? The next pic that I will upload will show the Progress of my Weight Painting,Right now I have a few vertices and faces attached to the wrong Bone so I need to learn how to unnattach then reattach to the right Bones...Any suggestions?

Comments (4)


lrf

8:35PM | Sun, 04 April 2004

Good going foley, aside from my usual apps like Lightwave, I recently took on Maya as well in bits and small chunks at a time. Maya certainly has a great renderer and some really nice tools. But you're right learning anything is the most important thing.

RobertTheoret

1:05AM | Mon, 05 April 2004

Learning is a good thing. Keep learning, you'r doing great. Everyone has to start somewhere.

)

Sue88

12:38PM | Mon, 05 April 2004

Did you see my answer to your question about the academic pricing of Maya in this thread: http://www.renderosity.com/messages.ez?ForumID=12409&Form.ShowMessage=1720610&Reply=1726232#7 ? Will you be able to export your wizard from PLE?

fretty

2:59AM | Tue, 13 April 2004

Nice one Bri, you are a brave man to take on the beast that is "Maya"! Good luck my friend! Phil


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