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Dremehk is his Name

Other Apps Modeling posted on May 05, 2004
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Description


Unreal Tournament 2004 Game Engine Hello all... This is my first Character I have created for a game and this is also the first one I have actually gotten inside of a game Engine,I still need to do the UPL and the characters Bio but that wont take long......UNREAL TOURNAMENT 2003-2004 RULES...I am also going to be entering this Character into the UNREAL TOURNAMENT $1,000,000 dollar CONTEST... Character is a WIZARD... The folks over at WyndRax are making a few levels for Unreal Tournament 2K4 and the Codeing has already been done to switch the Game from a Gun Frag Fest to a Magical Frag Fest and this is the Wizard Character that I came up for the first WIZARD in the Game,Now I am not certain but this might be the frist ROBED Character in 2K4 and I am Fairly pleased with the way the ROBE moves after I went in a Painted the weights on it in MayaPLE,There are a few modifications that I need to make on the robe and the mesh as a whole...But I am so thrilled that I have actually gotten my character into the Game...I is Freakin cool... I also plan on doing another Character too given time,Now that I know how to do this I will be going crazy on my character building...Think I will be doing some DRAGONS and Mythical creatures along with quite a few Fantasy Charcters and Warriors... This isnt Bryce,Poser or Truespace...Even tho the character was Modeled in side of Truespace6.6 and then imported into MayaPLE then from there I Optimised the Mesh and the attached the Skeleton and of course then I went in and Painted the weights onto the Mesh so I would get better results in the animations so they would look more realistic... These are shots of my UN-TEXTURED Character inside of the Unreal Tournament 2K4 engine...The first Version of this Model it took me 2 hours or so to Texture the Mesh,Well since this model has gone thru several Optimiseing changes I will just need to UV map and then Texture the Template... ...As Always B3D

Comments (4)


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kenwas

12:44PM | Wed, 05 May 2004

Best of luck with your character in the contest! Looks like quite a successful project. Lord knows you deserve it.

lrf

3:01PM | Tue, 11 May 2004

Man! you've become quite aggresive with your expansion of tools and learning. I've done the same, but its sooo time consuming! Good luck foley, and I look forward to seeing results

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racin-jason

4:13PM | Thu, 03 June 2004

First off Brian my friend, I'm impressed by the beautiful set of nekkid big uns...lol. I wish you nothing but absolute success in this competition. Your technical skills in 3D have always astounded me and if anyone deserves to win that million dollar prize, it is you my friend. I do hope you post a completed, (and by that I mean 'fully textured') wizard so we can appreciate all your hard work. You are one 3D artist I admire very much.

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foleypro

12:40AM | Wed, 02 November 2005

Thank you all...Every comment be it good or bad helps in so many ways...Thankee I will be finishing up the Texture this week,This morning I was able to view the Face texture in MayaPLE for the first time(I didnt know how to apply 2D Templates as Textures in Maya yet)So I hope to be done with the first set of Textures this week and then I will be making several more sets...Thanks alot guys and gals... O my Goodness it has been ove 1 year since I have Posted this pic and I can truthfully say I didnt win the contest I didnt even get to enter due to some Program Betatesting I got into right after this Post and Most folks know I started to test Bryce5.5 so I never got to really finish this Character to the fullest it could...So I bought a Game engine andI am going to go ahead and Finish this Character and put him in the Free stuff asa poser Low Poly character...Which folks if you look real close on some of my other posts like in the Milkshape3D forums you will see that I had Lowpoly but Hi Resolution Maps and it looked really good...


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