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Dwarves on the Move

Bryce Fantasy posted on May 30, 2004
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Description


Rollo, an apprentice teamster, is halted in the tunnel by Annee, who brandishes her sword and tells him that if he tries to drive off, she'll slaughter his horses. Then after disposing of them, she further threatens, she'll climb up after him at her leisure. The shocked youth complies, which suits Annee just fine, since the wagon will block and slow down any reinforcements that might momentarily show up. Their mission is one of kidnapping the heir of their customer's chief competitor. With Kern and Hannah leading the way, things are about to get very bloody. But since I get squeamish at the sight of blood, you'll have to use your own imagination as to what happens next. Most of the credits remain the same as the last two posts, however, I have joined PoserWorld and this "Castle Arch" scene is one of the first things that I downloaded. All the textures came with the scene except the pavement, which is my own adaptation of a texture by Virtual Back Lot. The "Gandolph" cart was modeled by me in LightWave and then further modified in Bryce, after seeing the first "Lord of the Rings" movie. Although you can't see them, I did add some more windows and doors to the keep. The Wagon was also modeled by me. Harness was a Net freebie re-textured by me. Thanks for looking! J.

Comments (11)


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FantastArt

3:07AM | Sun, 30 May 2004

Fantastic scene! You did a great job on the poses!

colas

4:34AM | Sun, 30 May 2004

a new wonderfull work,good texturing,rendering and scene.bravo.excellent and a vote.

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melevos

5:39AM | Sun, 30 May 2004

Very exellent work

Ethesis

7:27AM | Sun, 30 May 2004

More dwarves!

jstsittinghere

8:16AM | Sun, 30 May 2004

beautiful scene, and story... love the dwarfs

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judith

8:49AM | Sun, 30 May 2004

Excellent!

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FitArtistSF

12:47PM | Sun, 30 May 2004

Your cart looks too fake. The edges are too crisp and hard. These are work carts, they would have work related aging, damage, etc. Think of this version of your cart as a new truck. Now think of a truck used by a construction company to haul materials and supplies to and from a job site. The dents, chipping, aging, weathering, should be added to this cart. Even the stone edges of the vaulted archway should be rougher, they are too smooth. Also, the one thing that 3D artists always seem to forget: there are NO sharp 90 degree angles anywhere in nature. Even sharp corners, or sharp edges to metal, etc., when you zoom in close enough, are rough and even rounded. From a distance, yes, they might appear sharp-edge but are not. That is why a lot of 3D renderings, although well constructed, lighted, textured, etc., still look fake to the eye. The one detail they all seem to forget is, their edges are too sharp. Oh, the iron band around the wheel of the cart is not in contact with it. Also, the wheel is not smooth, it needs more subdivisions, etc., it is too faceted. Since the cart is the main focus here, also, try varying the wood textures a little, it is too uniform over the entire cart. Thus ends the art lesson for today...class dismissed.

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RETIRED

7:31PM | Sun, 30 May 2004

HAHAHA. After reading the preceeding post I can say that he added mirth and humor to an already terrific posting. THREE postings total in his carieer as an art instructor. HAHAHA. Perfect thick iron rim. not a cheap thin one as the wanna be renaissance groups favor. But - my daddy told me to not get in a pissing match with a skunk so I will simply enjoy this terrific posting as I do all of yours and most all other artists who are so kind to share their works with the rest of us..

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ITAK

2:19AM | Mon, 31 May 2004

Excellent work! Good modeling and texturing!

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Django

5:01AM | Wed, 02 June 2004

Real fine work on the textures, impressive

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e-brink

12:18PM | Tue, 25 March 2008

Excellent work. A great scene... lots going on!


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