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Asteroid exploding using BlastCode

Maya Space posted on Aug 29, 2004
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Description


I did an exploding sphere last week and it was so poor that I had to try again with another sphere. I deformed this sphere and gave it a metallic uneven surface before blowing it up with the BlastCode plugin for Maya. I used a simple mesh and a mountain fracture map to create the uneven fractures. I set the velocity and trajectory of the debris to .4 and .5. I used the Maya fire effect on frame 18 to create the look of an explosive force in the center. I am sure this will look better when I can master fluid effects and integrate them with the BlastCode plugin. I think everyone will agree this is a big improvement over the sphere.

Comments (2)


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lionking123

4:44AM | Mon, 30 August 2004

...Lovely image...

Balthaz@r

1:17PM | Tue, 31 August 2004

yes much better than the last one!! he he Still looking a Bit square, try rendering through mental ray!!


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