Tue, Nov 26, 10:50 PM CST

LRA-25MkIV WIP Update

3D Studio Max Anime/Manga posted on Sep 19, 2004
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Description


Major mesh detail is finally finished, I may or may not do minor detail, all depends on how the texturing turns out... using a different antialias filter this time, to give it a smoother look, also lightened the line weight a little... hopefully I can finish the textures by the end of the week... thanks for the comments on the last post and this one too. :) Marc Eiland

Comments (5)


Mongo5115

8:29PM | Sun, 19 September 2004

Looks great, really like the design

)

Django

1:02AM | Mon, 20 September 2004

Cool ship indeed

DBGUNZ

3:46PM | Wed, 23 March 2005

Tight work, nice glows. Add a space backdrop?

Darksteps

6:33PM | Wed, 23 March 2005

I do actually have one with a space backdrop... but since I still haven't actually finished(or started) texturing the model, I didn't want to re-post just for a backdrop... thanks for the comments tho... figured this thread was dead... :)

Mangax

2:29PM | Mon, 05 September 2005

Love the design! Odd how the lines differ in appearance and width across the model though. In some areas they look perfect (lower wing exhausts and dark areas) and others look out-of-place (light colored areas). It would be nice if the cell shader lines had an option to simply be a 20%+ shade darker than its surface area. The only way I can think to work around it would be to render the image at 3x-4x larger than the desired output, and scale it down from there using a program that supports good Lanczos resampling (like ACDSee).


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