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Bug Bod; Boxed

3D Studio Max Science Fiction posted on Oct 10, 2004
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Description


Bug Bod collectable toy figures. Modelled and rigged in Discreet 3ds max, Label textures produced in Adobe Photoshop. With the Bug Bod series, my intention was to produce prototypes for a marketable toy figure collection which would grow to meet the demands of its consumer base. I also envisage these characters starring in their own video game and television series, and being used to illustrate childrens books and promote other products.

Comments (1)


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Drsuess

4:16AM | Sun, 10 October 2004

It Sounds And Looks Cool To Me! 8)


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