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Hangar no. 3

3D Studio Max Science Fiction posted on Oct 14, 2004
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Description


Lunch break at the repair facility? Tinkering around with indoor lighting and faking radiosity, plus I felt like I oughta use that updated interceptor model for something after I went to all the trouble to model its guts and all for no apparent reason (open guesses what the model's based off of, incidentially. Messy desks=inspirational!). Everything done in 3DS MAX 6. Tank tread in the back taken from a model by "M.F.J. Nab". All else made by me or otherwise mine. MINE, d'ya hear???

Comments (3)


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Lary

9:31AM | Fri, 15 October 2004

Great work! I like this render and atmo!

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constructure

2:04PM | Fri, 15 October 2004

Good stuff. Took me a while to get the hang of the scale and some of the tools on the floor appear to be floating a bit. Otherwise, interesting render.

Pistola

11:21AM | Sat, 16 October 2004

Yeah, a lotta stuff's a bit outsized- suppose I might have to include a couple humans for reference after all (dammit!). The "floating" is actually the result of MAX-s crap shadowmaps not shadowing or mapping. Currently taking all day on an area-light render, looks better already, will have the result up presently.


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