Hangar no. 3 by Pistola
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Description
Lunch break at the repair facility?
Tinkering around with indoor lighting and faking radiosity, plus I felt like I oughta use that updated interceptor model for something after I went to all the trouble to model its guts and all for no apparent reason (open guesses what the model's based off of, incidentially. Messy desks=inspirational!).
Everything done in 3DS MAX 6. Tank tread in the back taken from a model by "M.F.J. Nab". All else made by me or otherwise mine. MINE, d'ya hear???
Comments (3)
Lary
Great work! I like this render and atmo!
constructure
Good stuff. Took me a while to get the hang of the scale and some of the tools on the floor appear to be floating a bit. Otherwise, interesting render.
Pistola
Yeah, a lotta stuff's a bit outsized- suppose I might have to include a couple humans for reference after all (dammit!). The "floating" is actually the result of MAX-s crap shadowmaps not shadowing or mapping. Currently taking all day on an area-light render, looks better already, will have the result up presently.