Mon, Sep 30, 11:12 PM CDT

Cathedral Window Test 1

Bryce Weird posted on Nov 29, 2004
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Description


This is just a test of a Cathedral Window i'm working on. With an infinite light object shone through it, the simple render took nearly an hour to complete. Right now i'm renderring with soft shadows and edges... I'm affraid to even consider volumetricity. It'll cost hours and hours and hours...

Comments (3)


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darkness_02

1:31PM | Mon, 29 November 2004

wooow i love ur lighting... love to see wot u do from this test.... well keep them comming...

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sackrat

2:02PM | Mon, 29 November 2004

Nice idea. Try volumetric,......play with the density and quality settings,.......sometimes the difference between infinite(visible)light and volumetric isn't that much. If you use volumetric at a lower quality,....you can always punch it up in postwork.

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Chorny

8:03AM | Wed, 01 December 2004

Beautifully Done!!


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