BIOHi everyone!
I'm a 19 year old guy from Sweden, right now I'm just being unemployed, I'm taking one year off before I continue studying. Since I don't have an occupation at the moment, I spend an awful lot of time playing computer games and working with 3D. Since my dream is to work with 3D-graphics in the future, I thought I could aswell pay some serious attention already.
I started working with bryce when it was first released, but I didn't start playing around seriously until 1998 or something. I first started to use Lightwave in April, or something like that, that's when I found renderocity. It's really a great place for inspiration and development. cheers!
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Comments (9)
L.W. Perkins
Looks absolutely super and lots of tasty nurnies on the scoutship--and nice grunge, too! I like how you did the pad lights, too, with a bit of glow for atmosphere. You get an "excellent" from me!
sms
The details are amazing. Superb !
zapper1977
Looking really great, more more..
RETIRED
not a bad start
Moebius87
Technically done very well! My comments are from a design and detailing standpoint... while the greebling and panels look extremely good, they don't make too much design sense when put together. The gun detail is incredible, but I wish that the environment shared some of the detailing as the ship so that there was more of a relationship between them.
memaci
Fantastic work on all the details, impressive modeling. I'm not sure I understand the use of the ladder when it gets horizontal on the craft, it seems like an awkward way to gain entry to the cockpit. Very cool design, good luck on detailing up the hangar. I hope you show multiple views of this design when finished.
SevenOfEleven
Looks great. Kudos on the on detailing, I just don't have the imagination for all those panels, I try to use a bump map to fake details.
Ragnastok
Lots and lots of panels... :D
eres
Excellent work!!!!