Sat, Oct 5, 11:40 AM CDT

Transport

Imagine 3D Science Fiction posted on Dec 16, 2004
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


This is a test render of a space transport I created some time ago. The lighting is done with a Random 250 light 'lightball.'

Comments (6)


)

PL-Finland

4:11PM | Thu, 16 December 2004

Looking good, be nice to see it in a space scene :)

rtrowbridge

4:13PM | Thu, 16 December 2004

If you look in my gallery, you will see an older version of this in Earth orbit. I changed the cargo containers. When it is used in animations, I will probably use both versions.

Blue_Spawn

7:11PM | Thu, 16 December 2004

Cool texturing, with nice detail.

ManuelFr57

4:17AM | Fri, 17 December 2004

Nice object. I don't like the texture, the plates should have the same color. It would be nice to see more details on the rounded parts of the structures, the reactors and "domes"... Add the name or ID number in big letters, maybe logos...

kmanktelow

1:16AM | Fri, 24 December 2004

(Sorry, I added a second comment, and found it had deleted the first, so had to do the whole lot again!) Excellent model, really well done. 'Fraid I disagree with ManuelFr57 with regard's the colour of the hull-plates. Who say's they're all made by the same manufacturer, or of the same material. Or haven't had to be replaced due to damage. I do agree, with reservations, that the rounded section's could do with more detail. But, then, do you really want vital piping, electrical conduit's, etc, exposed to the extremely hostile environment we call space: Micrometeorite's, extreme heat and cold, high-energy cosmic rays. (During the Apollo mission's, even protected by the Van Allen belt, enough cosmic rays were getting through to cause the Astronaut's to 'see' flashes of light. Which were caused by the cosmic rays hitting (and destroying) atoms in the Aqueous/Vitreous Humour in the eyes. And, most of the High Energy cosmic rays were being deflected by the magnetic fields- which is what causes the Aurora's. Imagine the effect of billion's of cosmic rays per second hitting metal/plastic/composites.......) So the extra detail is simply an aesthetics thing- but does the space shuttle have lot's of pipes etc on the outside?

rtrowbridge

9:32AM | Mon, 27 December 2004

kmanktelow is thinking along the same lines I was when I created the containers. The idea was that the containers are interchangeable between transports, like today's intermodal containers(ship, train, truck). They would be made by different manufacturers and have different colors and logos on them. I have a second style of container modeled that has "Union Galactic," "Burlington Northern Santa Fe Spaceway," and Adama Transport as logos. I still need to complete the space station I started where these containers can be removed from their transports and docked directly to the station for loading and unloading. These transports will be used as window dressing in the animations I do for a friend's simulator used by the local school district. I may go and add seam lines to the metallic surfaces, but was after a very smooth look to them.


0 160 0

01
Days
:
12
Hrs
:
19
Mins
:
25
Secs
Premier Release Product
ALXN 2D Spooky Season Seamless patterns
2D Graphics
Sale Item
$13.99 USD 40% Off
$8.39 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.