Fri, Dec 20, 8:59 PM CST

A.L.L.A.H. Corp. Scout Marine

Cinema 4D (none) posted on Sep 04, 2001
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Description


The mesh was created using hyper-nurb box modeling, the chest armor and metallic endoskeleton of the head are SLA shaders, and the skin is a 3 layer texture creating using BodyPaint.

Comments (1)


Kebbelchen

7:59AM | Wed, 05 September 2001

The textures are stunning!!! I need BodyPaint and C4D 7.1, lol. This is a cool job! ThanX! ~{o;)


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