Sat, Nov 23, 2:45 PM CST

head - mental ray

3D Studio Max People posted on Feb 05, 2005
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Description


Hi, my friend Pic Poc said I should try out mental ray/sss shader on my old wizard head, so here is a bit of playing around without any hair/eyelashes/brows etc. You can see the effect of MR/SSS particularly on the ear in the close up with the light coming through. Does anyone know why multisubs dont seem to work with MR/SSS (at least for me)?

Comments (3)


ciddan

4:51PM | Sat, 05 February 2005

That is one really nice piece of modelling. I wish I could model complex organic forms like that... what technique did you use? poly or nurbs?. nice render also.

knightp

6:44PM | Sat, 05 February 2005

I used spline/patch modelling, this was the first time I had used this method on a character. You can see the whole wizard character in my other pics.

)

picpoc

12:37AM | Sun, 06 February 2005

it looks much nicer then the original one. would be good to add the shag you have created for this one.


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