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Nebula6

3D Studio Max Science Fiction posted on Feb 18, 2005
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Description


3dsMax "SciFi" Almost everything I do, start out as a test of some purpouse, no exeption here. My textures are a mix using photos and procedural shaders. Iam always using alot of uvw channels so i can make everything the way i like it. EX: I use a "face-mapped" gradient ramp to control the specular of my edges to simulate a smoother surface etc. All lights are raytraced, and i use one projector light to get some interesting shadows. The "steam" is only a particle system using sprites, based on a cloud texture made in photoshop. Gravity and wind makes is look ok. Additional notes: All metal "except the red texture on the barrel and a rusty texture is procedural only. Using procedural bumps to get it look ribbed using gradient ramp, with a fast in and out fall off etc. Cheers Johan Sae-Thao

Comments (9)


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Kaerobani

5:16AM | Fri, 18 February 2005

looks awesome! I like the trashcan on the right :D

Eori

5:54AM | Fri, 18 February 2005

great work :)

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Gog

6:39AM | Fri, 18 February 2005

Fantastic image

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amapitodd

11:12AM | Fri, 18 February 2005

Excellent modeling, texturing and lighting. Great sci-fi image.

djmj

11:45AM | Fri, 18 February 2005

Thanks guys, ive got the blues, so this nice crit made wounders...:) I needed it. Johan Sae-Thao

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chimera46

3:49PM | Fri, 18 February 2005

this is incredible!

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bonestructure

11:30AM | Sun, 20 February 2005

very nice work

DMoNUK

4:46PM | Sun, 20 February 2005

nice work dude, real nice, love the steam effect in the centre :)

NobleDragon

7:42AM | Mon, 28 February 2005

Particularly impressed with texture mapping and shadows, nice work dude! :D


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