Game Character 01 by Dylan
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Description
This is my first go at low poly modeling. I'm about to start work in artwork for games, 2D to start with but I'm building up some 3D skills. This fighter figure was built poly-by-poly in the 3D Games Studio's model editor. Would really appreciate some constructive comments on him. Anyone got any idea how I'd go about this sort of thing with Lightwave??
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