My name is Paul, I live in Adelaide (Australia), and I'm just about to hit the big four-o. I spend way too much time using 3d applications like Poser and ZBrush2. Being a (no-postwork) realism nut, I have developed a number of realism tools for Poser, and the skin shader scripts for Poser are avaialble here at Renderosity.BIOA couple of useful links...
My Products Support Forum
Advanced Image Based Lighting in Poser 6
How to achieve more realistic skin texturing in Poser 5
Ambient Occlusion Node Tutorial
Poser 5/6 Skin Shader Comparison
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Comments (13)
RGUS
She does have a long torso doesn't she... and that bikini strap looks really tight across her back. Great realism... excellent image!
jerald
How did you get that tight strap look?
Krid
woww, looks very realistic
HeroineOfTime
Excellent "squish" effect! ;) Good realism, but for some reason, her left leg seems strangely jagged.
Morris
Love how you incorperate the smallest details into your renders to bring out even more realism! Awesome render!
UweMattern
I agree with you about IBL in P6. Perfect fitted Bikini! Excellent!
Mahna
Wow, this is such an awesome show of texture details! She looks so darn real!! ;-)
tony_br22
Man I love your experiments .. AND your explanations on what you are attempting and how you do some of you magic. awesome posting you made here, love the realism and details like how the flesh goes in where the strings are etc. Excellent done!
FS
Your render work looks fantastic.Great lighting very detailed texture.Great image!!
richardson
Ahhhh, cannot jumpstart P6 and already losing IBL...no way to get specular? What about that HDRI thread hotwired into P5? Now this (hrs) is a skin for goosebumps! Not sure about the P6 figs yet...they need a lot of catch-up.
maxxxmodelz
This looks GREAT. Can't wait till Morris releases this texture. About specularity... IBL isn't much different than actual HDRI when it comes to specularity on skin. Even with true HDRI/GI in high end packages, skin specularity can be problematic, unless you incorporate a hint of reflectivity to it. I often find myself using spec-only lights in 3dsmax, for example, to bring out more highlights in the skin when using GI. Great render.
JnM92
The texure on her behind is just fabulous!!!..beautifull work!
takezo3001
WOW!! I had this idea myself, importing my fig in a modeling prog, and making joint/body mods! Yammit! Too late, it's already been done....BRILLIANTLY I might add! ;^)