My name is Paul, I live in Adelaide (Australia), and I'm just about to hit the big four-o. I spend way too much time using 3d applications like Poser and ZBrush2. Being a (no-postwork) realism nut, I have developed a number of realism tools for Poser, and the skin shader scripts for Poser are avaialble here at Renderosity.BIOA couple of useful links...
My Products Support Forum
Advanced Image Based Lighting in Poser 6
How to achieve more realistic skin texturing in Poser 5
Ambient Occlusion Node Tutorial
Poser 5/6 Skin Shader Comparison
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Comments (8)
RGUS
Right... got it... must remember skydomes.... (V)
Stacey_73
nods I've been working with the IBL's a bit more as well and noticed that placement was becoming more and more an issue to get things looking the way I wanted them. Im fighting now with getting the gather node to create proper bounce on adjacent reflective materials. If you happen to figure that one out, I'll give you a cookie :P
maxxxmodelz
Looks great, man. The teeth and skin are awesome. I wasn't aware about IBL light position and AO, although I did have my suspicions, but never tested it fully. Good work!
FS
Excellent image and lighting!!The texture and expressions are superb.
Jay7347
Damn fine work!!! Oh my head...too much information...starting to explo%#@***&^! -jay lolo...this stuff is starting to make five years of college look easy.
UweMattern
Fantastic skin and teeth! And very interesting information, but some critics: The eyes are looking a bit flat and with "slower" render settings (MinShading to 0.0 and MinBias to ca. 0.3) the hair and the shadows will be much better Excellent work!
Mahna
I love this character, and she looks fantastic here! ;-)
richardson
Impressive. Scaling is still an issue with RayT, I see. Hope it's blurrable as they have claimed. Way late on this...