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Reflections

Poser Military posted on May 16, 2005
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Description


Just a render showing some things I've been playing around with. Hat and glasses modelled in Wings (I just discovered the Deformers in Wings - awesome). Textures are something new from Morris. Her skin is using an experimental new sss system that I think has some real potential (maybe a touch overdone in this render?). Pls excuse the absence of any attempt at a face morph, pose, expression or artwork in this render. No postwork.

Comments (10)


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1010

6:38PM | Mon, 16 May 2005

Wow, great reflection and skin. Excellent...............

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face_off

7:00PM | Mon, 16 May 2005

Uwe - I used 2 light domes - 1 slightly inside the other. The inner one is invible to ray tracing, so doesn't appear in the image. The outer one has a lightprobe image pasted on it - so is perfect for giving eye, teeth and sunglasses reflections.

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maxxxmodelz

7:10PM | Mon, 16 May 2005

That's great, Paul. I'm particularly fond of the hat... good modeling there. The reflections are very nice. I would have loved to see a raytraced chrome shader used for the frame of the glasses, but the glass is perfect. Another technique to getting reflections on objects in a scene with no actual background is to set up some primitive objects outside the view of the camera, and increase their ambient values. For instance, if you want nice reflections on silver/chrome, a plane square prop with white ambient turned up high, placed off to the side of the scene will show up really nice in the raytraced reflections. Top work as always, Paul!

UweMattern

7:15PM | Mon, 16 May 2005

Paul- Thanks for the info, one new thing i have to try... Without your tipps and shaders my renders would not be worth posting. ~Uwe

DistantWorlds

8:29PM | Mon, 16 May 2005

Stunning as always! ;)

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B_PEACOCK

12:37AM | Tue, 17 May 2005

I think it is really cool .You both are doing amazing jobs on the realism

Mahna

1:58AM | Tue, 17 May 2005

This is a perfect render. Your reflections in her glasses look so real!

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Virtua36

11:20AM | Tue, 17 May 2005

She reminds me of my new character(she's a space marine). :-) Superb reflections and skin.

mstudios

6:36AM | Thu, 19 May 2005

Reflections look great Paul! So you gots Wings eh? Love the hilights in the glasses as well as the eyes....ok I give..when is the new script for reflections coming out? ~m

richardson

7:16AM | Thu, 19 May 2005

Imo she needs one more source to light up the black under her nose and chin. Too quick a falloff. RayT shadow lower or scale to blend that proximity problem. The ao is really great. Eyes are doing cool things back there. Lotsa reflects. All in all, a nice balance of spec, reflect and shadowwork.


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