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Artist of the Year for 2021 - Artienne

Jan 26, 2022 at 05:00 am by gToon



Artist of the Year for 2021

 12 Artist of the Month winners were nominated for the Artist of the Year 2021. Renderosity members voted for Artienne, although the voting was very tight. We are delighted that Artiene was won the award and we congratulate her. She is truly the best of the best. This video is composed of 12 selected works from her gallery along with 5 works that are, until now, unpublished.
 
Artienne is has had an amazingly varied life. She currently works as a history teacher with art as an accent. Here is the bio she shared on her Renderosity artist page: 
 
Artienne is my alias for 3d Artwork. In the past, I used another name "Valgerd Kossmann" because I wanted to keep separate music from other types of activities. The surname Kossmann is just the maiden name of my mum and other members of my family. Before I had adventures with journalism, music, photography, traditional and digital painting. When it comes to post-work I use also different types of programs like FilterForge, Topaz, Photomatic Pro, Gimp or Photoshop. I have graduated in history studies and I am qualified in Ancient and Medieval History. I am a teacher of history in public school and a graphic designer( creating web pages in Mac System). 

I started using Daz Studio two years ago and at the beginning had planned only to use this program for private work. I wanted just to do simple images of elves, fairies and combine them with my photos( background). After two years of fun with Daz Studio, I changed my mind and started to learn more about lighting, composition, and post-work. My goal is to show people some kind of magic and spirituality and I am most comfortable in this niche. I do commission work for writers and private companies.  

Interview with Artienne

What does it mean to you to be chosen as the Renderosity Artist of the Year?

Artienne: I was surprised and out of words when I heard about it, I was not expecting this. It is a great honor for me to receive this award. I would like to thank Ricky Grove, Renderosity staff, and all people who voted for me to be Artist of the Year 2022.

I've always been a creative person but I never called myself an artist. In the 90s I took my first steps as a metal fanzine editor where I did graphics, layout, conducted interviews, and was also a guitarist for a death metal band.

I developed these passions for many years, creating a fanzine in a printing house, playing keyboard, learning to draw, paint, embroider, make Viking costumes. Unfortunately, my parents did not notice my passion and chose another education for me related to economics.

Only after graduating from high school, I could choose the universities myself. I chose to study history partly because of my interests and also because the studies did not place heavy financial burdens on me. I have also done some computer handling courses and web design.

Of course, during my studies of history, I continued my passions. I couldn't give up on my dreams. Alas, my physical health was not always in good shape so the implementation of some ideas took me a long time.

Despite obstacles, I managed to complete several art projects. In England, I was involved in Viking re-enactment and music. I started my adventure with 3d art in 2014.

I didn't find my way to Renderosity until October 2015. Initially, it was difficult for me to navigate in the 3d art world because of my limited experience. By observing other artists, interacting, exchanging art and feedback, gathering resources, engaging with tutorials, my skills improved. Promo groups and designers for whom I made promo renders helped me to gain experience with projects, deadlines, and customer orientation.

I really like the Renderosity Community because the artists here are great, open-minded, very friendly, and helpful. Thank you again for motivating me to continue having the highest level of dedication in what I do. My aim is always to improve, explore and develop further.
 
Who are some of the artists/creators that influenced you?
  
Artienne: The inspiration for me is nature, what surrounds me, architecture, people, animals, and the world of cinema. I like old buildings, manors, castles, ruins, ancient stones, mounds, and paintings:
 
The Pre-Raphaelite Brotherhood: William Holman Hunt, John Everett Millais, Dante Gabriel Rossetti, William Michael Rossetti, James Collinson, Frederic George Stephens, Thomas Woolner, and later followers: Edward Burne-Jones, William Morris, and John William Waterhouse.
 
Nature- Hans Dahl , Robert Duncan, Monet, Cézanne, Rousseau, Homer. When it comes to portraits, it's Rembrandt, John Singer Sargent, Caravaggio, G. Klimt.
 
Digital Art- Julia Popova , Elena Dudina, Medusa Gorgona and Amanda Diaz. Frank Frazetta is the character closest to me - both his biography, life, and painting. I also like when the artist touches on fantasy themes related to mythology like John Howe, Wayne Barlowe, Boris Vallejo, Julie Bell, and Beksinski,
 
  
White Priestess
How do you think digital art has impacted the traditional arts like painting/drawing?

Artienne: Traditional art almost reached its limit in terms of the perfection of technique and means as early as the 18th century. Nothing new has been added since then - you still have the pigment, oil (or a ready-made mixture of them), canvas, and brushes. And nothing new will show up.

The influence of digital technology has allowed for the rediscovery of activities such as painting, drawing, music-making, and even sculpture. While digital creation was not initially considered an art, the approach to it has now changed. Digital Art is often referred to as the art of the future since it creates new opportunities for self-improvement and challenges for an artist dealing with traditional painting.

Digital art is a new medium that allows you to create works of art without the clutter of paints or other materials usually used by artists. Although it requires many skills similar to traditional art, it also opens the way to completely new forms of expression.

In short, it can be said that the artist - instead of painting on canvas or paper - creates works directly on the computer.

It is safe to say that modern digital painting is still far from the best paintings of geniuses from the past in terms of quality and scale of work - but there is room for development. The resolution of monitors increases, the quality of color reproduction increases, the power of computers increases, programs for digital painting change and improve, there is a fundamental possibility of creating new methods and devices for working with color/color output (projectors or holography).

What advice do you have for someone who wants to improve their work as an artist?

Artienne: It is difficult to advise on how to improve the workshop because each artist has his vision of his development and is very reluctant to listen to the opinions of others. Some people prefer to become fully professional by using better and better rendering programs, playing with light, paying more attention to building scenes and others cannot imagine making art without postwork in Photoshop or playing with digital painting programs.

Humility towards general knowledge makes us lifelong students. The most important thing is to create, improve your workshop, show what you have created, visit exhibitions, meet other artists, discuss, ask and move forward. You don't have to explain your art, the works are supposed to defend themselves. Only hard work and persistence bring the intended results. Being an artist is not easy, and not everyone does a career. As we look at many famous artists, their careers only began after their death. A not very optimistic vision. The artists left, their works stayed. This is the most beautiful goal of art.
Sections: Featured Community

Comments

Congratulations...honor well deserved
Congrats!!
My sincerest congratulations, you have more than earned it with your most excellent looking graphics, I'm very happy for you!
Congratulations to a fine artist!
Congrats!! Well deserved!
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