Sat, Oct 19, 12:35 PM CDT

Renderosity’s October 2024 Artist of the Month Shares with the Community

Oct 15, 2024 at 10:50 pm by PJeditor


 

She was born 36 years ago in Leipzig, Saxony, but for the last 13 years she has called the small German village of Weilrod, Hesse, home.

Our Renderosity Artist of the Month, Chaosqueens-World, also known as Sandra, was even as a small child, highly creative. She drew a lot, especially fantasy motifs, animals and manga/anime. When the first consoles like Sega, PlayStation, and Gameboy hit the market, she was “totally thrilled.” The graphics fascinated her the most, and she was intrigued with how it all worked.

Even so, she didn’t get her first computer until she was 13.

 “I spent countless hours building things in games like The Sims or RollerCoaster Tycoon. One Christmas, my father gave me a 3D program, but unfortunately, my computer wasn’t powerful enough to run it,” she said.

 Some time later, she became an apprentice to a tailor and wound up using her salary to buy a new, more powerful, computer.

 “This is when I discovered online role-playing games and started taking screenshots, for example, from The Elder Scrolls IV: Oblivion. I posted my pictures on DeviantArt – today, I find them a bit embarrassing, but that’s all part of the learning process,” said Sandra.

 Finally, she came across Poser 8, which brought with it immediate fascination, although Sandra had no idea how to use it. “So, I joined an online Poser school where I learned a lot. I’m still very grateful to my Poser teacher because, without him, I wouldn’t have come as far as I have today.”

 

Q&A with Chaosqueens-World

What moved you to transition to creating 3D digital artwork? What were the first programs and tools you used to create your art?

 My first access to the 3D world was the digital game, The Elder Scrolls IV: Oblivion, including mods, which allowed me to create various poses, clothing, and characters. However, I had to fight my way through the game to find suitable scenery – that was quite a hassle.

 Later, I discovered Poser 8, and it significantly improved my images. In 2018, I switched to DAZ3D Studio, which allowed me to render my images in resolutions as high as 4K to 8K.

 

 How was the process from taking the first steps with the tools and software to creating images you were satisfied with and wanted to show publicly?

 Hmm, how should I put it? I think it was because with Poser 8, I had a lot more control over the characters and the environment compared to the game. You could adjust the characters’ poses, add different elements, and play with light and shadow. It felt like I had reached a new level in the game. That was a really cool feeling.

 

 How would you describe your style?

 How would I describe my style? Fantasy, science fiction, funny, colorful. Over time, I’ve also discovered the Dutch-angle style for myself. Unfortunately, some people can’t handle it – it makes them dizzy. 

  Where do you find your inspiration?

I find my inspiration in many areas, such as games, movies, books, and my surroundings – depending on my mood, energy, and time.

 

 What are the most important tools and software you use now for your work? Why?

My most important tools are pencil and eraser, with which I sketch my ideas in my sketchbook. On the computer, I work with a mouse, graphics tablet, and keyboard. The software I use most often are Blender 3D, DAZ3D Studio 4, and Affinity Photo. I couldn’t work without these three programs.

 

How has your work changed over time, and where do you see it headed?

My work process has changed a lot over time. I used to mainly render images, but now I’ve started getting into modeling as well. However, there’s still a lot to learn, and time is limited. Nowadays, I sell my characters, jewelry, and scenery on Renderosity. Who knows where this journey will lead me?

 

Are there artists that influence you, or do you have a mentor that has helped at any point?

My teachers in the Poser field have strongly influenced me, and a good friend always supports me with advice and help whenever I hit a wall.

 

If you could have dinner with any artist, living or dead, who would it be and why?

For dinner, I’d rather go with my husband. Lol.  I don’t think I’m the type of person who would go to dinner with a famous artist – I’d be way too nervous to say anything coherent.

However, I would be happy to get an autograph from a specific artist duo: DM! I really like their 3D works, and their models fit perfectly into my fantasy and sci-fi images.

 

What are your favorite subjects? What do you really get immersed in?

 My favorite hobbies are manga, books, series, games, and watercolor drawing. I particularly immerse myself in books. Just imagining what a character or creature might look like and the adventures they experience stimulates my imagination.

 

 What tips do you have for those who are just getting started in 3D artwork?

 The 3D field is huge, and there are countless ways to get started. The key is to take small steps. Taking notes or keeping a sketchbook can be very helpful. Stay away from AIs – they won’t help you develop your own skills and imagination. Being creative yourself is essential, even if it doesn’t always work right away. If you hit a wall, don’t take long breaks; instead, focus on something else that inspires you.

Even if your language skills aren’t the best, use Google Translate or similar tools, or ask friends for help. I personally also use Google Translate.

There are many learning opportunities, be it through tutorials, courses, or friends working in the 3D field who can offer tips.

 

If there’s anything else you’d like to say to the community?

 I’d say: Let’s start the next adventure and see what the future brings – you never know what the next morning holds.

  


 

Comments

Great Q&A and congratulations!
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