Imperial Attack on the Palomerida Hotel Lights used. 4 Anything glows lights (one for each letter in the sign) 14 Spot lights (one in each docking port, one for the shuttle headlight, one shining onto the shuttle in the middle of the ring, one on each red light on the hotel roof). 6 bulb lights (one for the sun, one for the explosion, one in each red light on the hotel roof) Ligh effects used Cross screen, Glow, Lens Flare, Light Cone, Stars, VarioCross Texture effects used Reflection (wings of the Tie Interceptor) Transparency (Tie Interceptor bullets, rings of the planet) Glow (docking ports, windows in the hotel, PALO sign, Tie Interceptor engines, blue tunnel covers, planet, explosion, Tie Interceptor Bullets). Rendering Lighting Effects used Aura (applies to all glowing textures)
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