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Poser Technical F.A.Q (Last Updated: 2024 Nov 13 12:50 am)
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this one is also manually done, the difference being that I ran a stronger degree of emboss and then ran an unsharp mask on the whole thing. A note -- if you want PPP and P5 users to be able to use these, instruct them to open them in an imaghe program and re-save them as 24-bit Windows BMPs, then rename the .BMP extention to .BUM and they should be able to use them fine.
Finally, I thought I would show an example of what happens when you run a Photshop filter on the whole thing. This is the Poser-native BUM with green flipped and the Coloured Pencil Artistic filter run on it. In all of the renders the lighting and material setting are the exact same, except the BUM file used.
This is similar to how I use to make BUMs on the fly for files that called for them but only provided a greyscale JPG bump instead. I use less steps than you do by just working with the channels. Go to the Blue channel and fill Black, go to the Green channel and emboss and finally got to the Red channel and emboss. Save as a BMP and then change the extensiopn to BUM. My Emboss angles were differnet but they seems to work just fine. Chris Cox
Attached Link: http://www.poserpros.com/forums/viewtopic.php?t=6380
You can go to PoserPros for more details on the steps I used, a copy of the Photoshop 6 action that does this (get the zipped version posted later in thread) and a link to another thread about BUMs Chris CoxI've done some more research on this and found that the correct embossment angles appear to be as follows (Photoshop Stylize-emboss filter for each channel of Red and Green, with Blue filled with Black) Green: 90 degrees Red: -30 degrees For the nicest look I've found that it works best to elarge the bumpmap to 200% first, then do the embossing channels thing with the emboss set to depth of 1 and amount at 100%. Then I run an unsharp mask at 100%, 1 radius, 0 threshold, then I shrink it back to 50% (thus the original size). Inverting green is close, but not quite it exactly.
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