Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 11 8:37 pm)
I kinda agree... No noticeable difference in V3 performance vs. V2 IMO... The only slowdown is actually injecting the morphs..but if you save the character, that isn't an issue
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I haven't even converted my bumps yet. But, I did load V3 and injected all body/head morphs. Had Task Manager watching as the memory usage krept up to 100 MB for her and the full morph sets. Adding the texture is an unknown. Throw Gypsy Hair (if you can) in there (or some other detailed hair) and I think I see 150 MB in use. It took my PC (2.4 Ghz P4 w/ 1 GB of RDRAM on XP home) 2 minutes to load the body morphs and 2 more minutes to load the head morphs. So, for what it's worth...she's gonna tax ANY system, I think, especially if you want to render in detail to bring out the best in her.
The polycount should be no prob... Dina V has a higher Poly count and works fine on most comps. It all depends on how many morphs you inject at one time. Only load the ones you need. At first I was annoyed by the concept, I felt it would hinder the on the fly creative process of experimenting with many morph dials at once... but after thinking about it it was very smart of Daz to do it this way. You get a next gen model that works on current gen computers. I will probably buy her before the end of the month.
i have no problem running her on my machine, its not even as good as some of these, well its still better than the amds, its celeron 433 overclocked to about 475 and running on a 133mhz bus, with 768 megs of ram and win2k, no problem, a little more sketchy than v2 with full tracking turned on but other than that, no probs.
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Common sense...higher rez textures/higher polygon models always run/load slower on more modest machines. What I want to know is what the minimum system specs generally recommended to use the model without having to walk off for a half an hour while she loads, lol. My poor system is as follows: Athlon 600 Win 98SE 256 RAM 18.03 Gig HD, 10 Gigs free. Thanks for your time, -Des