Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Sep 20 6:55 am)
I tried all different combinations of render settings, including smoothing and backfacing polygons, and nothing seemed to help. I even tried the P4 renderer. I looked at it in wireframe mode, thinking that the stretching damaged some polygons, but the marks I'm seeing in the render don't seem to coincide with anything. I'm baffled!!
Some polygons in the dress got normal-reversed. It is not skin you see poking thru. It is the default background (look in the material room). This usually happens when the cloth polygons are INSIDE Stef when you start the clothify process. It is very important to make sure everything of the cloth is outside, not intersecting with the Stef figure. If you want to correct this particular dress, you will need a 3D modeller program. Poser cannot correct it.
This has nothing to do with P5, but I have used these magnets quite a bit to get tops to fit some of my buxom ladies. http://www.spectreware.com/free.htm I take the mag dials from 200 to around 116, trans the x and y to get the proper fit. Then you can spawn morphs for the Left and right collar, the chest, then a complete body morph. I tweak just the mag dials, not the zones. Cheerio
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