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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 20 11:41 am)



Subject: Anyone else have this problem with transparencies?


Lady Cherry ( ) posted Sat, 29 April 2000 at 8:44 AM ยท edited Mon, 20 January 2025 at 5:10 PM

Content Advisory! This message contains nudity

file_126068.jpg

Im using the formal dress all object reflect highlight ect are all set to black all set to 100 min and max transparencies including all the Materials set the same as well. But i get this visable clear looking plastic almost end product as you can see. You can still see the botom is there a way to fix this?


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Ikyoto ( ) posted Sat, 29 April 2000 at 8:47 AM

Be absolutly sure the colors for the highlights are PURE black. Set the RGB's for 0 each. Do this manually and see if it solves the problem. Also - make sure the trans map is a greyscale image. even a slight variation in the shading can cause this.


wal ( ) posted Sat, 29 April 2000 at 8:52 AM

The formal dress has some parts which aren't visible normaly. Sorry, I don't have Poser at hand at the moment. So I can't tell you the name of those parts. You have to set ALL material parts to 100 % transparency! Hope, this helps. - wal


melanie ( ) posted Sat, 29 April 2000 at 9:04 AM

Doesn't the formal dress have an underskirt that has to be separately mapped? Seems like I remember someone asking what the extra part on the tex map for that dress was and someone said it was an underskirt. Maybe that's what's showing. Melanie


Jaager ( ) posted Sat, 29 April 2000 at 1:28 PM

Open the transMap in a graphics program. Run the dropper over the black area. If it is anything greater than 0,0,0 (absolute black)there will be this ghost effect. The less black -the more visible.


cooler ( ) posted Sat, 29 April 2000 at 1:45 PM

I had a similar problem when making a mesh version of the unitard. You have to make certain that the "Transparency Falloff" slider is set to 0% otherwise Poser will attempt to "blend" the edges into the background


melanie ( ) posted Sat, 29 April 2000 at 6:43 PM

For some reason, my transparency falloff always defaults at about 6%. Did MetaCreations do that for a reason, or is it just a goof on the part of the program? I've always wondered about that. Melanie


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