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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 14 10:48 am)



Subject: Dodgers dungeonlights in p5


thgeisel ( ) posted Sun, 19 January 2003 at 2:32 PM ยท edited Sun, 03 November 2024 at 1:27 AM

A tip : connect the colortextures for all mats using fire or similar ,additional to the ambient color and set the value to 1.Or to the alternate diffuse. And use lesbentleys omnilights from freestuff.


dialyn ( ) posted Sun, 19 January 2003 at 2:47 PM

Thank you. I have the set but haven't tried using it yet. Thank you for the tip. :)


thgeisel ( ) posted Sun, 19 January 2003 at 3:05 PM

best seems to be, not to use any omnilights in p5 :-(( used the one from freestuf, did some minor changes in the intensity of the lights, and suddenly all turned black.


dialyn ( ) posted Sun, 19 January 2003 at 10:19 PM

file_42093.jpg

No, please don't give up. I used the one from freestuff and it does work. I'm not sure why yours turned black, but here is a quick rendering I did with 3dmodelz's Necropolis using Poser 5 Firefly rendering. No postwork.

Trust me when I say that if I can do it, anyone can.

You have to be careful the omnilight doesn't get accidently blocked (check where the red center spot is). But I think it will work with some experimentation.


CatDabbler ( ) posted Sun, 19 January 2003 at 11:30 PM

file_42094.jpg

I used the votive candle (No other lights) for this image in Poser 5. Just upped the ambient setting. seems to work fine. Lynn


_dodger ( ) posted Mon, 20 January 2003 at 6:57 AM

CatDabbler: beautiful pic! The omnilight problems in all cases seemto be that the ERC breaks. In mine, it simply does nothing. Reports indicate that in LesBentley's the ERC either works or goes dead. Not sure which differences in settings cause this. The DLK props that have an omnilight attached to them already seem to have no problems rendering if the settings are left as-is. The problems seem to come in when the settings in the BODY are modified. I am pretty sure this is a result of the P5 crosstalk solution somehow spazzing out because it doesn't know how to handle the idea of someone hacking in a light, rather than an actor, as a body part.


thgeisel ( ) posted Mon, 20 January 2003 at 9:42 AM

dodger , i agree , if you leave the lights untouched ,it works, if you try to change any thing , you cant say what happens.but also with the one from frestuff


CatDabbler ( ) posted Mon, 20 January 2003 at 5:50 PM

I really like these light objects they add that something special that was missing for me. Can't wait for the other sets :) I'm going to have some fun with these lights. Thanks Dodger.


_dodger ( ) posted Mon, 20 January 2003 at 7:25 PM

CatDabbler: look in the Product Showcase forum. I'm doing a contest for 'what's done so far of the other sets' for owners of the current set.


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