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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 01 7:14 pm)



Subject: Need help creating poseable props


Techyman ( ) posted Tue, 02 May 2000 at 9:34 AM ยท edited Sat, 01 February 2025 at 8:58 PM

Can anybody out there recommend a good book, tutorial, website or any other resource that will explain how to - in simple language - create simple poseable props by exporting .obj files from other programs and combining them? My Poser manual is only partially intact after a dog used it for a chew toy. I am currently using Carrara to design objects and I can import them into Poser4, but I can seem to combine them. Examples: A door that swings open using a dial or a sliding door that opens/closes with a dial,etc. Any help will be greatly appreciated. Thanks.



Ghost ( ) posted Tue, 02 May 2000 at 9:51 AM

drop me a direct email and i'll explain it all to you!


Gawain ( ) posted Tue, 02 May 2000 at 10:24 AM

I'm interested in learning the same thing. Could you maybe do a tutorial?



bast ( ) posted Tue, 02 May 2000 at 10:31 AM

Metacreations really only did ONE cool thing for the programs it took over ages back. They all come with redundant copies of their manuels and even in some cases advanced manuels, on the cd. Look for a folder called Documents, that is the general Metacreations standard.


Ghost ( ) posted Tue, 02 May 2000 at 12:26 PM

To create an object usig Carrara you will need two things. Bushi's phi bulder (do a search of the site) and some patience. lets use a door in a doorway as an example: Lets say you have a door and a doorway mesh made in Carrara. Import in a Poser figure but UNCHECK the autoposition and resize options. This will let you know how big you should scale the object and the co-ordinates before you export it. Resize and reposition the door and doorway to match the position of the figure etc and Export as a OBJ. Remember one thing though: Carrara is a little weird when it comes to groups. make sure the door is a single mesh and NOT A GROUP! and the same with the doorway. export as an OBJ and place it in the geometries folder in your own folder or antoher. make note of the foldier name AND the file name. when you open the phi factory and use the create a new phi file you will have to specify the location of the file inside the geometries folder -> runtime:Gemetries:Your folder name:your obj file name.obj if there is even a spelling error then this won't work. inside phi factory "add the node" like doorway and the child which would be the door. specify after each object the XYZ coordinates. Open up a CR2 using phi factory to take a look at how it should be set up. open Poser and use the convert heir file. specify its name and open up the file. use the joint editor to set up where the door is hinged to the doorway. this would be the section titled CENTER in the joint editor. shut off the bending for each part to make it easier to set up. Setting up bend and twist joints are a whole other headache for organic props. For that you may want to have a talk with ScottA who explained it to me. resave the file and open up the material editor to set up the coloring for the door and doorway


Techyman ( ) posted Tue, 02 May 2000 at 1:30 PM

Ghost, thanks for the info. I can't wait to give it a try!



Ghost ( ) posted Tue, 02 May 2000 at 1:33 PM

good luck! if you have any questions let me know!


ScottA ( ) posted Tue, 02 May 2000 at 3:03 PM

Ghost. I've been trying to contact you. But you don't return my E-mails. Please e-mail me with your correct e-mail address. I have some information for you. ScottA iamsba@aol.com


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