Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 10 6:07 am)
Some 3ds max objects can be converted by Deep Exploration or imported into TrueSpace. About twenty percent of the time, it works ok. In TrueSpace, sometimes the parts are moved around, but the heirarchy is still there and can be moved back in place. The best bet is to find a close and dear personal friend here who will convert them for you.
Gordon
it's merely 3dsmax's own internal format,almost every program has one,it's just like poser's pz3 files.a .max file is a scene file that contains the mesh[s],lights,mats and rendering settings...there's really nothing any more restrictive about it than any other file format. how many progs can open .pz3 files?only poser can actually create or modify them,3dsmax's .max files are the same thing...they are for max only,allthough if the original artist wants to make it accessible to all then they should learn to export to something everyone can use like .3ds mesh files...it ain't the prog or the the file format but the people using it
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
My dumb question for the month. Is there a difference or are they the same. Is there a utility that converts Max to something I can use, lwo, DXF, something I can use to convert to what I need? I don't have 3dsMax, so the dumb question. I have never thought about the dif till I started to model. Thank-you for your time. Tashar 59