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Poser Technical F.A.Q (Last Updated: 2024 Nov 13 12:50 am)
Welcome to the Poser Technical Forum.
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This is the place you come to ask questions and share new ideas about using the internal file structure of Poser to push the program past it's normal limits.
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Hmmm, I am assuming you mean "picture" as in a series of VS "MOV" as in AVI. I don't know why I didn't see this option earlier. It may also be a problem with the CODEC I'm using. Haven't tried Mimic with P5 yet, but if the figure doesn't have the morphs that Mimic uses for the animation it wont work. There is another one called Text Puppet, which has a text to speech doodadder built in. Again, I don't know much more than that.
Curious Labs told me that because you are using the dynamic hair...depending on the number of hairs and the number of vertices in each hair, the number of polygons ups dramatically, hence the time of rendering ups dramatically. Try lowering the number of hairs AND the number of vertices and see if that helps some. Also in the animation you can specify a lower frame rate, that also helps. If you are using and older system like say a 333MHZ you are going to have problems and LOOOONG rendering times. I use Win2000 on a P4 1.8GHZ and have had very little problems rendering dynamic hair in a 60-frame animation. It may have something to do with the way the Intel chip uses the bussing system, or the way Win2k handles it I don't know. I did have an Athlon 600 running on Win98 and I couldn't do Squat.
Nooo, 333MHZ bus speed, Athalon XP2600(just under 2.1GHZ). Yes, I tried set things low in the hair room, I just wanted to see what the hair looked like in an AVI. I have been having luck with the cloth room(sweet), but not with the hair. The dynamics calculate decent, but rendering to AVI doesn't go so well. How come CL responds to you?
Mimic creates pose files. These poses can be applied to any compatible figure.
I created this animation in Poser 5 with the Mimic-ready wolf (from Free Stuff) and a Mimic pose file.
Video clip (MPEG format, 557KB)
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Normally when P5 seems to be taking forever to do something, it means it has stopped resonding. Overnight I tried rendering a short animation, consisting of V3, a simple dynamic hairpiece, and a high res texture. Very little motion, mostly facial movements, 2 lights, and a simple camera movement didn't seem like it would be too complex. Calculating the dynamics for the hair, and rendering a frame didn't take too long, so I figured I would give it a try. My issue is that 12 hours later, it had only gotten to frame 14! IS IT POSSIBLE TO ANIMATE WITH DYNAMICS IN POSER5???????? I know it's a lot of info to go through, but it is usless if it can't render such an animation. Anyone have any such luck? If it weren't for the hair, I'd be using the ProPack's 3DSMAX plugin to render in MAX. It seems to max out the cpu, but never the memory(@400MB remains free) System specs: Athalon XP2600/333mhz, 1GB PC3200, A7N8X deluxe MB, 3GB of pagefile.