Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 12 11:30 pm)
Sorry, I should have been clearer... it's just my newest obsession, Bishonen Mike, wearing one of the Uzilite Michael outfits. I was very pleased by how well the Tailor got the clothes to conform, since the Bishonen body shape is pretty far off from the regular Mike. (I couldn't get along without CR2Edit and the Tailor. At least not without pulling my hair out.)
drool i love this 8)~~ fauve, your obsession is catching. swat you better fill up your gallery with new stuff in this style right quick if you don't want a lynching. :| can you do a sexy dark haired one... pls pls pls ... heh heh
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a sweet disorder in the dress kindles in clothes a wantoness,
do more bewitch me than when art is too precise in every part
My method for fitting the clothes was to load a Mike2 figure, apply one of the Bishonen full-body MOR files to it and then export each body part (except for head, hands/fingers, feet/toes) separately as an obj morph target. Then I loaded a "blank" Mike cr2 (Mike fig with no morphs at all) into Poser, added each obj morph target to the appropriate body part and set it at 1.0. Once I was done I re-saved the figure and then used that figure in the Tailor to fit the clothes. (I also saved another version of the "blank" cr2 that has the Bishonen morphed body but which also has all of the Mike head morphs, and that's what I use in the actual scenes.) There are three separate Bishonen body-type MOR files, so if you do this for each one it can get a little time-consuming. But having just the necessary morphs in the "dummy" figure really speeds things up in the Tailor. There may be a less time-consuming way to do this; I don't know. This is just the method I usually use.
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