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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 10 10:00 pm)



Subject: Poser5 glitch?????


Dave ( ) posted Thu, 06 February 2003 at 7:41 AM · edited Fri, 10 January 2025 at 10:45 PM

I'm confused as to why Poser did this. I loaded a V3 figure, did some morph tweaking. Once I got what I liked I spawned a morph target for the head. I then turned around and saved the figure to the library. I went to check out the CR2 for some stuff and found there was also an OBJ in the folder named the same as my morph target I created. Is there something checked in Poser that doesnt need to be? As far as I know I have the latest patch, so I'm clueless as to what's going on here. Any thoughts??? Dave


Momcat ( ) posted Thu, 06 February 2003 at 7:43 AM

.


aleks ( ) posted Thu, 06 February 2003 at 7:50 AM

ehmm... you mean you have now two .objs?


Dave ( ) posted Thu, 06 February 2003 at 8:01 AM

Yes and the CR2 I saved to the library now points to the new OBJ. I looked at the OBJ in 3D explorer and it looks like V3 only with the morphs I had used applied. I didnt export an OBJ so I dont understand why it did this. All I did was click on spawn morph target from the drop down menu and name it appropriately when the box came up. Then I added the figure to my library. Dave


aleks ( ) posted Thu, 06 February 2003 at 9:05 AM

ok, maybe i'm thick, but i think that that's normal. you spawn morph primarily in order to use it with other characters of that figure. if you don't create a new obj then it would be impossible to morph other v3 with it. or you don't want to recreate all dials you used for the first figure. does this make sense? :)


Dave ( ) posted Thu, 06 February 2003 at 9:14 AM

I'm not talking about exporting a morph target. I've done that before. This is where you click on the figure menu and select "spawn morph target". A box then pops up asking for the name. You type something in and then the name pops up in the list of morphs for that body part. What gets me is I did this and then wanted to keep the figure I had dialed in my figures library. Clicked on add to library and saved it. Looked at the CR2 in a text editor cause I needed to check something and the Cr2 points to this OBJ that was spawned instead of V3. Path name is even the same as where the CR2 is. I never had this happen in P4 or PPP4 so I'm beside myself as to why P5 would do something freaky like this. Dave


Momcat ( ) posted Thu, 06 February 2003 at 9:36 AM

Could be useful. Can you apply it as a MT to another V3?


Dave ( ) posted Thu, 06 February 2003 at 9:46 AM

Only if I separate out the individual body parts. Right now it's all one group. Dave


Momcat ( ) posted Thu, 06 February 2003 at 10:08 AM

Maybe there's a way to inject it as a FBM? ::has no clue how those things(injected morphs) work::


Dave ( ) posted Thu, 06 February 2003 at 10:30 AM

It's not that I cant use it. I just would like to know why P5 did it to start with. Cause I really dont want to do it again and have to go back and fix everything again. Dave


Momcat ( ) posted Thu, 06 February 2003 at 10:34 AM

My curiosity is whether it's a bug or a feature.


Dave ( ) posted Thu, 06 February 2003 at 10:41 AM

Good question. I wish I knew which so I'd know how to deal with it. Dave


EsnRedshirt ( ) posted Thu, 06 February 2003 at 10:49 AM

It sounds like a feature to me- you've got the morph target (saved as an .obj), and the CR2. Even if you didn't export the morph as an obj, that's still the format it's saved in (You'll see that the P5 figure geometries are in .obj format as well). If I'm not mistaken, the full body .obj should still contain all the different body part groupings, even though it may look like one solid figure. My guess is that this is the best way CL had to work with its P5 figures, and it may cause some unexpected oddness when working with Vicki and other 3rd party figures.


Dave ( ) posted Thu, 06 February 2003 at 11:00 AM

Interesting. Sounds like they should have mentioned this little feature for the uninitiated. Dave


Momcat ( ) posted Thu, 06 February 2003 at 11:19 AM

Maybe it is unexpected. Does it do this with figures other than V3?


Dave ( ) posted Thu, 06 February 2003 at 11:28 AM

Dont know havent tried it yet. V3 was the first new CR2 I've made since I got P5 Dave


Farside ( ) posted Thu, 06 February 2003 at 11:56 AM

every time I've created a character and saved it to the library in Poser 5 it's created a new OBJ file that it uses just for that character in the library with the cr2. I was under the impression it was doing that to stop crosstalk between characters.


Dave ( ) posted Thu, 06 February 2003 at 12:12 PM

Hmmm...wish I had known that. It was just kind of shocking to see it happen for the first time. Wont that eat up your harddive though? Before this I had just saved as PZZ (compressed PZ3) files. Even then when I open up the saved PZZ make a change and then save again, P5 will save as a PZ3 instead of saving on top of the PZZ. Only way I've been able to get it to save over something is thru the "save as" option. Dave


Farside ( ) posted Thu, 06 February 2003 at 12:21 PM

ok, checked again... it's not creating new OBJ files for every character I create... but it is doing new OBJ files for characters that I've done things to such as regrouping the textures. If I switch the cr2 back to the origional obj file then the regrouping is gone


Dave ( ) posted Thu, 06 February 2003 at 12:24 PM

Well I switched it to point to the correct OBJ. Figure loaded with all my morphs applied, even the one I created. Dave


Momcat ( ) posted Thu, 06 February 2003 at 2:32 PM

Velly, velly strange.


layingback ( ) posted Thu, 06 February 2003 at 3:06 PM

Is it saving out a NEW object, or just messing up it's folders and dumping the UPDATED object in the current (cr2. pz2) folder rather than writing it back over the original in the geometry folder where it got it from?


Dave ( ) posted Thu, 06 February 2003 at 3:15 PM

It's saving out a new object into the CR2 folder along with the CR2 by the same name. The new CR2 points to the new OBJ that was created instead of the OBJ that was originally loaded.


bloodsong ( ) posted Thu, 06 February 2003 at 5:16 PM

heyas; the new obj is created in p5 (and ppp, if i'm not mistaken) when you use the ..... ::drum roll:: INSIDIOUS EVIL GROUPING TOOL!!!!!!! :) no, really. remember in p4 when you used the grouping tool, it stuck custom geometry into your cr2? well, everybody hated that, so now it just plonks a whole new obj out into your library for the cr2 to point to.


Dave ( ) posted Thu, 06 February 2003 at 10:43 PM

But if I didnt use the grouping tool, why did it plonk the OBJ into the library folder? Dave


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