Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 28 2:24 pm)
i've used the grouping tool to take parts from one prop and attached it to another exported it as obj and reimported it which made it into one prop.these were machine type props that had mostly square parts.info on how to do this is all in the user guide.i don't think this will work for clothing unless the polygons line up exactly.you could use the grouping tool to,lets say take the sleeves from one shirt and the body of another and take these into a modeling prog and create a single model.then you'd have to make it conformable.
Just one reminder : if you use the grouping tool to cut some geometry from an item and paste it onto your own creations, this is called "ripping". It is considered just like taking part of someone else's model, so it's all right if you use it only for you, but you'll have to ask permission if you want to redistribute/sell it. Compiler
Thank's for the info compiler, but this is just for the purpose of making some clothes for Vicky and Mike for personal use. I'm not sure I shall ever even get round to actual conforming clothes, they will probably only be suitable for one image at a time. I can in theory just model the clothes in ZBrush from a primitive or Zspheres, but it can be difficult to fit them to the figure. Its not the modelling I have a problem with, it's the technical stuff. Dave
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Can anybody help please, with info on the use of the Poser 4 grouping tool. I know how to use it to highlight one body section, but I want to make some clothing items. This would mean joining maybe two or three body sections or parts of body sections together. Can I do that and how, thanks. Dave