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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 31 9:45 am)



Subject: Body hair within texture doesn't render right?


AliasElp ( ) posted Sun, 09 February 2003 at 2:20 AM ยท edited Sat, 01 February 2025 at 2:50 AM

Content Advisory! This message contains nudity

file_45239.jpg

Judy doesn't have pubic hair. I tried adding some to her texture, and it looks fine (to me, at least) on the texture, but when I render it, it doesn't look good. Any ideas on this?


Little_Dragon ( ) posted Sun, 09 February 2003 at 2:42 AM

What are your render settings? Are you using draft mode or production mode? Do you have texture filtering enabled?



AliasElp ( ) posted Sun, 09 February 2003 at 4:38 AM

Production mode, and it looks pretty much the same with texture filtering enabled or disabled.


bloodsong ( ) posted Sun, 09 February 2003 at 9:08 AM

heyas; how big is your texture map? it looks as if the texture might be smearing that small area out across the mesh.


AliasElp ( ) posted Sun, 09 February 2003 at 2:59 PM

The texture is the standard JudyBodyTexHi.jpg, which apparently is 3000x3000 pixels.


bloodsong ( ) posted Sun, 09 February 2003 at 5:20 PM

hmmm. well, it could be that they smushed the polygons together on the map to get them all to fit in there, and so your texture is being stretched to fit on the model. other than that, i'm not sure what it could be.


OReillyTX ( ) posted Mon, 10 February 2003 at 10:15 AM

Howdy , I too had this problem in Pooser 5 drove me nuts. You need to set the Max resolution to 3000(or the largest texture value your working with) in the render settings of P5, the default setting is 1024. Hope that helps.


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