Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 09 3:46 am)
Poser 5 can be a bit tricky at first, and you might want to check previous threads here bout various problems. 1- You MUST have the SR2.1 patch from CL installed. Previous versions have too much stability issued to be useful. 2- The squared pattern is caused by double-sided polygons. Go into your material room and link the texture you are applying to the back wall not only to the "diffuse" and "specular" node, but also to the "displacement" node. set the displacement value very low (0.0001 for instance). There is a neat tutorial about this on Kozaburo's site. Do this for every group that poses a problem before rendering and you should ne OK. 3- I cannot help you for the cloth room and animations. Sorry. There is a great tutorial about cloth room in Phil C's site. Hope this helps Compiler
Thank you thank you thank you for your quick reply. (by this time my patience, what little I have of it, is completely gone!) I'm printing this out to make sure I don't forget something. I've gone through the tutorials from Serge Mark, but i'll head over to Phil's site and see if he has anything on it. Oh, and the first thing I did before even opening Poser was load the service packs on it. I wouldn't say I'm good at poser, giggle, but I know enough to know it's sorta like Microsoft products . . .no good until at least service pack 2. . . .8D
A tip on the cloth room. If a cloth intersects a figure, the simulation will hang with no notice. 30 hours later, same frame. I've also seen the frames start incrementing once a second, and go to infinity. Another indication of cloth intersection is if the cloth jumps back to the zero frame pose. Best solutions for these is to increase the steps per frame and/or the number of frames of the simulation, and select all the collision detection in the Simulation dialog (object vertex against cloth poly, etc.). Keep in mind that gravity is permanent; can't be turned off. So the greater the number of frames, the greater the affect of gravity. Another Poser expert with some great cloth tutorials is Sergemark; check out his site as well.
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I've only had version 5 for about a month, but I'm ready to uninstall if I can't get SOMETHING out of it. I'm not new to Poser, I had Poser 3 and 4, but I have yet to get anything useable out of 5. Please, someone tell me what I'm doing wrong!!
First project:
I had started on a scene in Poser 4, so I opened it in 5 and redid the textures. When I rendered it there were some very strange lines and squares on the back wall of the scene and across parts of the figure, but not all of the figure. I checked everything, lights cameras . . .every part that could be assigned a texture, anything that could cast a shaddow . . .nothing,nothing that could show up like this pattern. I turned off shadows on every light . . . still they showed up. I finally saved the figure and rebuilt the scene. Now the 'shadows' showed up on parts of the figure only. I decided to take the figure into Bryce and see if they still showed up. Even though every part of the figure was checked for export, the prop with a magnet on it did not export with the scene, and the eyes of the Millenium PreSchool girl were posed opposite of what they were in Poser . . . .AAARRRGGGHHHH . . . .ok .. . .put this on the back burner,Cynthia, and start with a fresh scene.
It should be noted here that between the first scene and this next scene, I do a complete 'rebuild' of my computer, formatting the hard drive and reinstalling all the software.,
I begin on the next one. .. . .it's really a rather simple scene with an angel and a baby for a friend who is pregnant with her first child. I've painstakingly posed and lighted, textured and coifed. I've spent maybe 10 to 15 hours on the scene. There are three cloth planes that need to drape, and a belt that needs to be tighted in a simulation. Here's a list of the crazy things that happened with the original scene:
Fearing a repeat of a situation like the very first poser project, I start COMPLETELY over. About eight hours of work later, I have a comparable scene, which still does crazy things in the middle of the sim, but, I'm not going to spend time since I know it's useless anyhow, and I fear a repeat of what happened the first time I tried to fix the problem. I save it before I start the simulation, see the 'draping' dialog box come up, and since it's 2am, I crash.
This morning the 'draping' dialog box is right where I left it . . .EXACTLY where I left it. I check and Poser is using 99% of my 1GHZ cpu and almost all of my 384 MB of memory. I leave for church, fix lunch, and come back around 2 in the afternoon. It's still just sitting there. I cancel the simulation, close poser and reboot the machine. When I reopen Poser, and reopen my scene it displays . . . . .NO ACTOR!!!!!!!!!! NO LIGHTS, NO NUTHIN!!!!!!!! ... sob, it's alllllllllllll gone . . every stinkin vertice!
Please, someone tell me what on earth is happening? Has any one else gotten a totally unreliable, gremlin posessed copy of Poser? . . . .How can I be messing things up THIS badly?