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MarketPlace Showcase F.A.Q (Last Updated: 2025 Jan 08 3:01 pm)
Attached Link: http://www.daz3d.com
The catsuit and bodysuit textures for Mike 2 and Vicky 2 apply to remapped versions of the catsuit and bodysuit. DAZ tells me that what the installer will do is check your machine for a previous installation of the catsuit and bodysuit. When it finds those files, **the installer will automatically install additional remapped versions of those suits!** ( I thought that was pretty cool...)These new suits use the same mapping as most of my older products (all of the re-mapped ones) so you would not need to keep both sets.
3d wizard, I don't believe I've had the pleasure. Question: Do the boots actually open up (morphs) and buckle in case you want to put them in a scene where they're more casual and their Commanding Officer isn't giving them an inspection. ;) Regardless, it's excellent work! It comes as no surprise that these are offered at DAZ. I have yet to see anything there that isn't top quality work. They are stellar Sellers, and you my friend, are an artist that warrants being in their arena! Thanks for the nice post Gorodin. Cheers! Pam Cheers! Pam
efudd, Here is from the original readme. I don't know if this was included with the install... ********************************* 5. Using the decals ********************************* The decals with the rank insignia, Branch Insignia, belt straps and buttons for the texture packs can be found in your main poser directory in a folder called "Concord Decals" - MPathDecal.png is for the Michael uniforms - V3PathDecal.png is for the Victoria 3 uniforms - VPathDecal.png is for the Victoria uniforms You will need image editing sofware that can open .png and .jpg files in order to use the decals. It is suggested that you use software that deals with layers, such as Adobe Photoshop or Jasc Paint Shop Pro. These decal sheests are saved as .png files so that you can easily select each decal without selecting the bacground. You may find it easiest to duplicate the decal sheet as a layer on top of the texture map. That way, the important pieces like the insignia and the belt straps are already correctly placed. Then siply erase the bits you don't want, or re-arrange other bits as you see fit. Enjoy!
No spellcheck for the text in these posts. I do it all the time. No worries Gorodin... I think everyone gets your meaning. I remember an old SNL skit that was a commercial for a phone message recorder product called "Erase a Blunder"! I often wish I had something similar (an edit function) to correct all of my typos on these forums. ;) Cheers! Pam
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Attached Link: http://www.daz3d.com
Concord Pathfinders -------------------As the elite scouting unit of the Concord Military, the Pathfinders are a force unto themselves. Specializing in solo ops and small unit tactics, Pathfinders often find themselves sent to the thickest parts of the worst situations... and that's the way they like it!
The Concord series is a series of texture packages designed to outfit and populate the entire Concord Universe. These textures are designed to be applied to Victoria's Catsuit and Michael's Bodysuit, with special versions for Victoria 3 from DAZ. Pathfinders comes with 29 uniform variations for Officers and Enlisted personnel, plus 7 uniform variations for Victoria 3. The package also includes decal sheets with rank and unit insignia for every rank in the Pathfinders hierarchy, from "Private E1" to "Field Marshal".
Requires the previous purchase of Victoria's Clothing Pak 1, Michael Clothing Pak 2, Victoria 3.0 Base
Features
7 Texture Maps for Michael's Bodysuit (2000x4000)
8 Texture Maps for Victoria's Catsuit (2000x4000)
7 Texture Maps for Victoria 3 (2000x2666)
3 Transparency Maps for Victoria's Catsuit (2000x4000)
12 Material Pose Files for Michael's Bodysuit
17 Material Pose Files for Victoria's Catsuit
7 Material Pose Files for Victoria 3
3 Decal Sheets with Rank and Unit Insignia (for Intermediate and Advanced Users)