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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: Creating a hi high poly surface


badhabus ( ) posted Fri, 21 February 2003 at 9:17 AM · edited Sat, 16 November 2024 at 12:45 AM

Hi I am using poser 4 pro and I am trying to create some wave and ripple surfaces. I am still figuring out the wave deformers but what is becoming clear is that to get a good looking surface I need some some higher poly count surfaces.
(currently using the standard square props)

So how do i make this or is it downloadable somewhere

Thanks


PhilC ( ) posted Fri, 21 February 2003 at 9:46 AM

If you do not have access to a modeling program just send me an email and I'll attach what you need by return.

pcooke@philc.net

philc_agatha_white_on_black.jpg


badhabus ( ) posted Fri, 21 February 2003 at 10:58 AM

Are there any downloadable, recomendations ? Kind of want to take a stab at this myself


PhilC ( ) posted Fri, 21 February 2003 at 11:11 AM

Yes certainly. There are a number of free or inexpensive 3D modeling programs out there that will allow you to do this. Here is a list that may help:-- Anim8or

I model in Truespace which may be within your budget. You may like to visit my site to see what that program can produce.
philc_agatha_white_on_black.jpg


geralday ( ) posted Fri, 21 February 2003 at 11:43 AM

Attached Link: http://fast3d.co.uk

Hi, Creating hi poly count objects is relatively easy, and I fully agree with Phil's comments. I use Anim8or, it's free. Making lo poly items.. that still look reasonable is a little more taxing! Good luck and enjoy making things. Gerald.


spratman ( ) posted Fri, 21 February 2003 at 1:17 PM

Here's one very limited suggestion. Bryce allows you export it's terrains as objs. So if you already have that or were looking to get it, that would help. However, it's other modeling and export capabilities are extremely limited. And before the Bryce fans out there decide to flame me to death, I mean limited in comparison to a dedicated modeler. IMHO Jon


SamTherapy ( ) posted Fri, 21 February 2003 at 2:09 PM

You could do what I did and keep attaching copies of the ground prop to each other until you get a stupidly high poly surface. It's easy enough to do, will take you about 20 minutes and it's free!

Coppula eam se non posit acceptera jocularum.

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Patricia ( ) posted Fri, 21 February 2003 at 2:36 PM

SamTherapy, I thought there was just one per scene...could you explain how you add them? And do you just attach them to each other by parenting? (Apologies if these are stupid questions, I'm just a wee bit slow ;)


maclean ( ) posted Fri, 21 February 2003 at 3:43 PM

I assume samT just positions them side by side, exports several at once as a single obj, re-imports it, and, if necessary, repeats this process until he/she has enough, then shrinks the whole damn thing down to a managable size. LOL. I'm sure it works, but I can think of other ways to spend an evening... mac


maclean ( ) posted Fri, 21 February 2003 at 3:45 PM

PS If you look in Runtime/Geometries/Props, you'll find a thing called 'ground20x20Lines.obj'. That's the ground plane and it can be imported into poser as an .obj file. mac


SamTherapy ( ) posted Fri, 21 February 2003 at 4:03 PM

mac, that's exactly what I did. Took me all of 20 minutes to do. I can think of better ways of spending an evening, too. :)

Coppula eam se non posit acceptera jocularum.

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SamTherapy ( ) posted Fri, 21 February 2003 at 4:03 PM

Oh yeah, SamTherapy is a he. :)

Coppula eam se non posit acceptera jocularum.

My Store

My Gallery


hauksdottir ( ) posted Fri, 21 February 2003 at 6:16 PM

Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=999200

Dr Geep has a tutorial on this very subject (attaching ground planes to each other to make a bigger surface with more polygons). He used his to make a curtain, following the tutorial on the wave deformer itself. wave--> http://www.renderosity.com/messages.ez?Form.ShowMessage=990883 curtain--> http://www.renderosity.com/messages.ez?Form.ShowMessage=999200


xoconostle ( ) posted Sat, 22 February 2003 at 12:53 PM

I was fortunate to get the free copy of Truespace 3 with a magazine, but unforutunately the .pdf help file doesn't seem to be included. The prog looks great, but not exactly intuitive. Computer Arts magazine, which seems to be well distributed to urban areas of the U.S., also includes lots of demos and sometimes full versions of graphics software. About a year ago it included full Poser 3. Worth picking up for the tutorials alone.


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