Sun, Feb 9, 9:00 PM CST

Renderosity Forums / Bryce



Welcome to the Bryce Forum

Forum Moderators: TheBryster

Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)

[Gallery]     [Tutorials]


THE PLACE FOR ALL THINGS BRYCE - GOT A PROBLEM? YOU'VE COME TO THE RIGHT PLACE


Subject: Material specific reflection blur in Br5


yanassi ( ) posted Thu, 20 February 2003 at 10:54 PM ยท edited Tue, 05 November 2024 at 6:13 AM

Does anyone know how to control reflection distance blurring in Br5. I saw it on BSolutions's site, varying degrees of reflection blurring, the control was via the Specular Halo values. I tried it but I didn't get anywhere. Note: this is not the reflection blur in the rendering option, which creates a general blurring. Neither is it dof control in the rendering option, which effects everything.


Ornlu ( ) posted Thu, 20 February 2003 at 10:59 PM

Yeah, it's all about the Specular Halo. Just think of it this way. (use the grayscale color slider) THe closer to black the specular halo is, the clearer the reflections and transitions will be. The closer to white (per material) the blurrier.


Aldaron ( ) posted Thu, 20 February 2003 at 11:03 PM

You still have to use the blurry reflection selection in the premium render settings.


Ornlu ( ) posted Thu, 20 February 2003 at 11:32 PM

Oh yeah, and that. lol.


yanassi ( ) posted Fri, 21 February 2003 at 5:19 PM

It works! But I sure wish Bryce would adopt controls that use color systems, such as cmyk, rgb, pantone, etc. Guesswork is heavy here, especially with such long rendering times. Plop helps some however.


yanassi ( ) posted Fri, 21 February 2003 at 5:30 PM

Another relevant question. Also on BSolutions I saw the use of numerical values (0, 50, etc. up to 250). Does anyone know where numerical values can be found. Perhaps this is a color system I could use.


Aldaron ( ) posted Fri, 21 February 2003 at 5:56 PM

I think those are just the shades of gray/white he was talking about in RGB value (ie 0/0/0 black - 255/255/255 white).


pauljs75 ( ) posted Sun, 23 February 2003 at 9:30 AM

If you alt click the color selector thingy you do get RGB sliders. It's one of the things they don't mention in the manual. So you can get precise color selection in Bryce.


Barbequed Pixels?

Your friendly neighborhood Wings3D nut.
Also feel free to browse my freebies at ShareCG.
There might be something worth downloading.


yanassi ( ) posted Mon, 24 February 2003 at 11:57 AM

Thanks pauljs75.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.