Mon, Feb 3, 12:49 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 03 12:46 am)



Subject: For anton and other millenium cat makers...


_dodger ( ) posted Sun, 02 March 2003 at 9:51 AM · edited Mon, 03 February 2025 at 10:14 AM

Please make the cat able to be fluffy!


Turtle ( ) posted Sun, 02 March 2003 at 10:45 AM

BT. made a Cat that looked just like a white or black persion. I just never could keep his fur on. :O)When I would pose him.

Love is Grandchildren.


pdxjims ( ) posted Sun, 02 March 2003 at 11:17 AM

Have you seen the fur boa by Brycetech? That's the way the fur should look! Very real!


sandoppe ( ) posted Sun, 02 March 2003 at 12:27 PM

I will fourth this request! I have persians....would love to see that capability so I could use digital textures of my cats.


igohigh ( ) posted Sun, 02 March 2003 at 12:35 PM

Brycetch's furry cat should make a good persian cat. Make it black and it also makes a great Halloween black cat ;p


Hanz ( ) posted Sun, 02 March 2003 at 12:59 PM

=> ANTON! When is this cat gonna be available, anyway? Im working on a project involving a catmodel, and would like to get a hint as to whether to wait for your cat or go with the one I'm using now (which isn't any good...). -Hanz


Little_Dragon ( ) posted Sun, 02 March 2003 at 1:02 PM
_dodger ( ) posted Sun, 02 March 2003 at 1:25 PM

I can do that B^) You were wondering how to get rid of the dark seen at certain angles. This is a conformer for the main figure, no?Try turning off 'Cast Shadows' on the conformer.


xoconostle ( ) posted Sun, 02 March 2003 at 1:28 PM

Anton is taking an extended haitus from these forums. I'd suggest e-mail. He did mention that the cat he was working on won't be "Millennium," which I think meant not quite as complex as people wanted. There was sort of an informal vote a couple of months ago in which most people said they wanted a short-haired tabby. Maybe there can be a fluffy trans map or morph?


sandoppe ( ) posted Sun, 02 March 2003 at 4:52 PM

igohigh: is Brycetech's furry cat here? free or pay?


Little_Dragon ( ) posted Sun, 02 March 2003 at 7:27 PM

_dodger:

Shadows are disabled on the conforming fur. I suspect it's not so much the shadows as it is the shading, if you get my drift.

sandoppe:

The conforming cat fur is included in brycetech's Character Pack 2.0, in both the Renderosity Marketplace and 3D Commune's Online Store. I don't know if it's sold separately anywhere.



sandoppe ( ) posted Sun, 02 March 2003 at 8:47 PM

Ooohkay.....guess I'll wait to see what Anton comes up with :) That's a bit out of my range. You know....you would think that someone could make a silly cat that looks real and a template to go with it. Obviously I know nothing about modeling or I'd make my own, but some of the other stuff that gets made seems like it would be a lot harder to make than a dang cat! Daio at Poser Pros forum has made a wonderful image that uses the regular Poser cat. It's really amazing. There are some tips there on the subject. The topic is "Bastet" in the "Show Off Gallery" forum. Don't have the link or I'd post it.


_dodger ( ) posted Sun, 02 March 2003 at 9:37 PM

suspect it's not so much the shadows as it is the shading Yeah -- surface angle. I can see that. Something you can try aside from that, then... give it an ambient colour other than black, but use a darker texture. A darkened texture combined with an ambient colour will produce a still normal colour, but one that's less sensitive to light angle -- look at the back panel wall of my Inperial Window prop for an exmaple of this being done (although that one admittedly shows a little too much JPEG compression that wouldn't be visible except by the ambience, but if you don't compress that's not a problem)


Little_Dragon ( ) posted Sun, 02 March 2003 at 10:17 PM

I've considered the ambient trick. I also tested the fur in Poser 5, and although it renders slower, the shading is much better, with both Firefly and the old P4 renderer.



bloodsong ( ) posted Mon, 03 March 2003 at 3:20 PM

heyas; well, the main problem occurs between the texture and the transparency. brycetech's fur technique uses overlaping conical shapes, randomly rotated (to prevent tiling). they use a round trans map, and every cone uses the same transmap. since they are all the same material, they must also use the same colour and/or texture. which then means, you can't have a black cat with a white tummy (for example). actually, you could, if you use something like the grouper tool and cut the cones into material zones. back, belly, tail, etc. but if you want spots or stripes, forget it. and, of course, forget having the conforming fur take the same texture as the base animal. there's no way you could trans-map it, if you lined up all the leg cones to use the leg part of the cat uv map, and all the tail cones to use the tail part... so that's the state of the fur these days. brycetech has updated his overlapping cone methodology for fur to get the fur coat and boa and stuff. but they still all use the same texture for each bit of 'fluff,' if i'm not mistaken.


pigfish ( ) posted Mon, 03 March 2003 at 4:18 PM

Has anyone tried growing hair on the Poser cat in the P5 hair room? I haven't figured that one out but it's a thought (and you know those are dangerous).


sandoppe ( ) posted Mon, 03 March 2003 at 5:04 PM

Well pigfish....given how the P5 hair room works for me, the cat would look more like a porcupine! :) But I'll bet it's possible. I've seen some neat stuff done with the hair room (including other than hair....like the waterfall, etc.).


Little_Dragon ( ) posted Mon, 03 March 2003 at 8:20 PM

I've seen a few images here in the Gallery and at other sites, so yes, people have tried growing P5 hair on the cat and have experienced some degree of success.



bloodsong ( ) posted Tue, 04 March 2003 at 4:25 PM

heyas; yep, the p5 hair will be real hair (or fur), and it can even take its coloration from the part of the model it is growing on. there's a few problems with doing it that way: 1: it only works in p5, of course 1a: (and can't be exported to other apps.) 2: while not exactly polygonal modelled hair, it uses a lot of verts and a lot of lines, especially to cover an entire animal. 3: some people have render problems with the p5 hair. (my hair constantly glows, for example.)


sandoppe ( ) posted Tue, 04 March 2003 at 5:12 PM

Yes....I forgot about that little problem. I don't use the P5 hair much at all because it takes forever to render. One cat might take an hour to render....and one cat does not a picture make!! :)


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.