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Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)

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Subject: Dirty enough yet?


shadowdragonlord ( ) posted Fri, 07 March 2003 at 7:22 PM ยท edited Sun, 02 February 2025 at 10:51 AM

file_49250.jpg

Just a quick (laughs) side project, proving to my workmates that 3D dirt DOES exist! I apologize for the nature of this scene, it was inspired by an office accident code-named "Dejia"...! Toilet by someone else, all textures by except for the brickwork base texture. The main difference, for this image, is that every object but the metals has TWO materials! Also, something AgentSmith said had me turn the light count down from 128 to just 32 lights, at Full AA it took 45 hours to render, and thats at this tiny resolution! Bryce 4, A touch of Photoshop to rid myself of tiling errors in the brickwork...


antevark ( ) posted Fri, 07 March 2003 at 11:22 PM

i really like the brick bump map, where'd u get it?


FWTempest ( ) posted Fri, 07 March 2003 at 11:32 PM

eeew... that's crappy, man! what a pisser! 8P lol...nice work, a little graffiti on the side walls would add a little to the already considerable realism here.


GROINGRINDER ( ) posted Sat, 08 March 2003 at 12:42 AM

By the time I get back here I wanna see that clean enough to eat off of!! You hear me!! Here's your tooth brush. Hop to it. OK now seriously. Excellent texture project. I cannot imagine what germs have worked their way into the porous brick work. This looks like the johns in many of the factories have worked in, except the brickwork would have been painted over with 50 coats of epoxy paint. Great job.


Erlik ( ) posted Sat, 08 March 2003 at 3:07 AM

I hate to say it after 45 hours of rendering, but have you thought of using the dirt map for the specularity map? This way it looks like the dirt is actually the colour pattern, the specularity is too uniform. And metal is too bright. Otherwise excellent.

-- erlik


SAMS3D ( ) posted Sat, 08 March 2003 at 4:38 AM

YES! Great render...Sharen


tjohn ( ) posted Sat, 08 March 2003 at 6:40 AM

And as well lit as the actual bathroom where I work, too. Makes it hard to read in there. Ours is kept a bit cleaner,though. LOL!

This is not my "second childhood". I'm not finished with the first one yet.

Time flies like an arrow; fruit flies like a banana.

"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy


pauljs75 ( ) posted Sat, 08 March 2003 at 1:04 PM

Man that sucks... It appears clogged. Not only is it filthy, but theres no seat. I suppose you have to hover if you wanna crap. And where's the T.P.? It reminds me of the shitters at the ship yard. Only thing missing is the cockroaches, piss and T.P. on the floor, and the graffiti on the walls. (And people were wondering why I didn't want to reenlist in the Navy. Putting up with stuff like this after running from the ship because the plumbing was being overhauled. LOL!) Great render though. It does have a touch of realism.


Barbequed Pixels?

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There might be something worth downloading.


shadowdragonlord ( ) posted Mon, 10 March 2003 at 5:10 AM

Thanks for the comments! I'll add the graffiti, and the soggy tp on the floor, but no lid for this one. Lids are for whimps. Also, Erlik, in this case I wasn't bragging about the render time, it was on my spare P-2/266/64MB at work! It would probably take two hours at home, tops... But you're right, I never "dirtified" the metals...


lsstrout ( ) posted Mon, 10 March 2003 at 3:17 PM

I think the toilet is too shiny underneath the dirt. Excellent render though. Lin


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