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Renderosity Forums / 3D Modeling



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3D Modeling F.A.Q (Last Updated: 2024 Dec 22 11:25 pm)

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Subject: character modelling


x-man ( ) posted Mon, 24 March 2003 at 3:14 AM · edited Sat, 28 December 2024 at 4:01 AM

hy guys,

which you thoughts are the best way to model an human or a or a simpler character ?

In order to animate it in a animation which it's the way? (use the same program for the modeling and the animation, or export the model in a program like poser or 3dsmax for the animation).

For animation I mean animation of the body (run, walk...) and animation of the expressions (ace, mouth...)

Thanks to all

Best Regards
xman


ouroboros_red ( ) posted Fri, 28 March 2003 at 4:17 AM

I'm currently working on an animation for college using Max, i box modelled the character which was quite quick and easy but i had more difficuilty when it came to adding morph targets for the face, i found it difficuilt and time consuming getting them to look right... mind you, that may say more about my modelling ability than the methods i used!


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