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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 21 1:30 pm)



Subject: Confuzzled about 'grouping'


Elemar ( ) posted Mon, 22 May 2000 at 11:45 PM ยท edited Mon, 25 November 2024 at 10:05 PM

Hi all, Been a lurker for a while now, and finally got the point where I need to /de-lurk. I've been creating a scene for an image of mine. it happens to be a 'shrine'. With pillars, steps and a little alcove. I've been using the standard props which come with poser 4 - boxes, cylinders and suchlike all textured up. My question is this. I'd like to export the lot as a prop. Reading the manual seems to indicate that I can do this, but when I select the grouping tool (to group all my boxes and bits) and create a nice 'shrine' object, it lets me select only one object (covering all the polygons in it). I can't seem to figure out how to select all my objects and group it to be 'shrine' object. Is this possible? I did work around this by simply 'adding' to my props library and selecting the bits I want to export. Which kinda works.. But... to make it easier to move around I parented them all to my bit of shrine wall. Well, when I add the prop back (I need alot of pillars) - it comes back all messed up with incorrect scaling, and nothing parented :( Moving 15 or so objects individually and lining them all back up is a pain. How do people create props with more than one object in them and get them to import right, and all glued together? Finally... beam I saw, some time ago.. somewhere... an extension for the props types - things like concave spheres, spiky torus's and things like that. For the life of me I can't find it anymore. Anyone have a clue where I might get a hold of it? (I've looked here and on poserforum - but sadly no luck). Finally.. thanks for all the help you guys dish out. As a dedicated lurker I've learnt in leaps and bounds since I first found the place... Elemar the Teabag.


Don ( ) posted Tue, 23 May 2000 at 1:50 AM

I build many props with just the Poser Primitives. I don't use the Grouping tool. Go to Export in menu bar, and select export as 3DS object. You will get a window that looks like the one yu get when you attach a prop to a figure. It prompts you to select the items to Export. Deselect UNIVERSE and then check all the boxes for the props you have added. It helps to name the props as you create your object for ease of exporting selection. You don't even have had to attach them to one another. All will Save As and export to a place you designate. However, the prop comes back all one color. You can only recolor the whole. You can also then add the Imported 3DS prop to your Library. See my Props Building Tutorial at: http://ourworld.compuserve.com/homepages/vision_vessel


Anton_Kisiel ( ) posted Tue, 23 May 2000 at 1:59 AM

At the Props Guild I have a pack of additional primitives. I forget which section it's in, but there is alot of variety. Anton


Jaager ( ) posted Tue, 23 May 2000 at 3:40 AM

If you are just going to use it in Poser, try this: As you get each part the way you want it, parent it to the wall or whatever is central, or do a chain if that is more appropriate. Select the central object and save the prop to the library. If you check the correct boxes during save, you can do the whole k&k as a single prop. I would then come back into Poser just as it was saved. If you want to do more extensive texturing: easier - export each object separately (when it is fully constructed but not yet placed) as a WaveFront OBJ and open it in UVMapper-map it- save model -delete source prop in Poser -import the mapper version into Poser - place it and do the above save to Library. I think you can also export the combination as a single prop from Poser. The grouping tool is not what you think it is- among other things it lets you assign new materials and cut a group up into more than one group - but it is not the kind of grouping tool that is in RDS or Carrara.


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